Giant Robots From Max32 to Poser7
2 Attachment(s)
I tried moving two giant robot sketches from Max32-bit to Poser-7. Mostly it seems to have worked, and I have a couple questions.
1-how can I tweak the smoothing in poser to make the end results more like Max? (specifically in the 2nd pic around the shoulder area is weird) 2-how do I reset the axis of each part without causing it to do a wild morph? (example, when I tried to reset the axis of the front right skirt panel on the 1st picture, the whole thing started skewing dramatically) These are both WIPs, so I didn't try to migrate their textures yet. Thanks for helping out! |
All times are GMT -7. The time now is 12:59 PM. |
Powered by: vBulletin Version 3.8.11 Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content and Graphics ©1999-2010 3DGladiators