3D Gladiators Forums

3D Gladiators Forums (https://www.3dgladiators.net/forums/index.php)
-   The Help Zone (https://www.3dgladiators.net/forums/forumdisplay.php?f=494)
-   -   Giant Robots From Max32 to Poser7 (https://www.3dgladiators.net/forums/showthread.php?t=23097)

Zoxesyr July 11th, 2009 10:43 PM

Giant Robots From Max32 to Poser7
 
2 Attachment(s)
I tried moving two giant robot sketches from Max32-bit to Poser-7. Mostly it seems to have worked, and I have a couple questions.

1-how can I tweak the smoothing in poser to make the end results more like Max? (specifically in the 2nd pic around the shoulder area is weird)

2-how do I reset the axis of each part without causing it to do a wild morph? (example, when I tried to reset the axis of the front right skirt panel on the 1st picture, the whole thing started skewing dramatically)

These are both WIPs, so I didn't try to migrate their textures yet.

Thanks for helping out!


All times are GMT -7. The time now is 12:59 PM.

Powered by: vBulletin Version 3.8.11 Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content and Graphics ©1999-2010 3DGladiators