Quote:
Originally Posted by evil_genius_180
Looking great.
That model looks better than the studio model, which was too low poly. Building yours based off of it makes sense. One thing that makes me both laugh and cringe is when people duplicate the segmentation on the First Contact models when they're building them.
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Thanks.
I think it´s not easy for some people to find there own way of modeling at the beginning. Or they are just afraid to try something new, or belief that they can learn to create good scifi-meshes in just a few hours...
Today I´ve made not much...
I just added a few details at the primary hull and cutted out the sections for the front- and the rear-gates of the hangardeck.