Re: Star Trek: Retribution
Dude, you're preaching to the choir. I'm meticulous to the point of being anal retentive when I build and render anything. I'll stop a 24 hour render at hour 23:59 if I think something isn't right, go back and rework it and then start the render again. In fact, that's probably why I don't get things done as quickly as I'd like to. I'd probaby take at least a decade to do anything near as complex as Spectre. Aside from being anal retentive, I also get bored and have to take "breaks" from time to time.
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