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On The HorizonWorking on something? With a 2D or 3D app? Is it SF - Fantasy - Real world? Let's see it!
To post art for Battlestar Galactica, go to our sister site- Colonial Fleets
Some of the folks over at Scifi-Meshes (I know, I know, mentioning their name is blasphemy around here :-) ) thought this scene still needed something more, so I'm going to make a third version with different dialogue. We'll see which one wins out!
Why would mentioning Scifi-Meshes be blasphemy around here? SFM isn't a bad place though, admittedly, I haven't been there in ages myself. One can get some good advice from people over there.
I know you were joking. Though, it's not really a competition, we're all part of a community. Personally, I like posting things on multiple forums, you get more diverse feedback that way.
For those interested in such things, the set here is Mason Eckhart's office from the Genomex set, which we saw in modified form in Specter as the main room of Garr's lab. What you're seeing here is the original version of that set, exactly as we saw it on TV, here lit to look much more sinister in accordance with Evil Garr's more menacing character.
Alright guys, sorry for being absent for so long, I was traveling this past week and didn't have much spare time. Didn't help that the computer I had with me won't run my video editor, so I didn't really have any opportunities to work on Retribution. But to make up for it: http://www.youtube.com/watch?v=ANLx22XYKUU
An updated release of Scenes 1-20A, all scenes in one and with some fixes along the way. More coming soon!
You know, you're a real class act. Here you are making a movie all by yourself and you apologize for taking so long to do things. There's no need to apologize, I think everyone understands why it takes a long time and is amazed that it takes you as little time as it does (I know I am.)
Great work. Even though I have a feeling I know what that ship is, it will be interesting to see if I'm correct and how long it takes our heroes to figure it out.
Great work. Even though I have a feeling I know what that ship is, it will be interesting to see if I'm correct and how long it takes our heroes to figure it out.
if you'd bother to follow the thread on SFM...
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"You went OVER my HELMET???!!?" "Not directly over, sir, more towads the left...NOOO!!! AAHHHHHHH!!!!!"
I'm a little ambivalent about this scene, I have a feeling that opinions on this one are going to be mixed. Looking forward to seeing feedback on this...
@Taranis: fixed the issue with the door chime As for the TOS Galactica, I figure it's no more or less out of place than Babylon 5 was in the very first scene!
As for what made me ambivalent, to tell the truth it's the TMNT allusions. TMNT is where the name "Drakus" comes from, and discovering that it has its origins in the 20th century is a vital clue that points our heroes to Garr...but at the same time, it's TMNT. I can't help but feel like it's a bit...well, silly!
(As if The Price is Right being in Specter wasn't, but that's another story!)
It's not anymore silly than the TNG episode The Royale or any of the ones centered on Dixon Hill or Captain Photon, (or some of the other crap people fixate on and bring to life in the Holodecks) those were all (supposedly) 20th century literature/TV brought to life in the 24th century for our heroes' delight or torment. It's certainly not any worse than Tucker (on Enterprise) liking to watch old horror movies on movie night, which is even brought up by a few of his fellow crew members.
Alright guys, I need some help. I've got a bit of a case of writer's block!
The next scene is stuck in Development Hell. I've got a basic framework in mind, but it's generating dissenting opinions at SFM, so I thought I'd seek another set of opinions.
In Scene 23, everything quite literally goes to hell. At the start of the scene, we pick up signs of trouble at the consulate building, and comm chatter indicating a coup. Moments later, a scout ship launches from the consulate building and makes for space. It hails the Fitzgerald, and the crew is shocked to discover that the ship contains the proconsul. He asks for assistance and then asylum, before the Romulans jam the frequency. As the scout ship approaches the defense fleet orbiting New Romulus, the Warbirds begin to open fire.
Meanwhile, Reyf and Prentice have a brief difference of opinion about what they should do, before Prentice decides they should attempt to intervene and rescue the proconsul. The Fitzgerald begins an attack run on the ships attacking the scout ship, employing its Romulan-inspired weapons systems, before coming under attack itself. Damaged by its first pass (and without warp drive), the Fitzgerald comes about and prepares for another pass, but before it can, the scout ship is destroyed by the pursuing Warbirds, which then begin to pursue the Fitzgerald.
To buy Renee the time she needs to get the warp engines back on-line, Prentice takes the helm and attempts some daring maneuvers--a slingshot maneuver around the moon, followed by a 180-degree turn once the Romulans lose sensor contact ("the Prentice Maneuver"), in order to turn the forward weapons on the pursuers and managing to disable them, before coming about to make a run straight at the planet. The defense ships immediately scatter, and by the time the Fitzgerald emerges from the far side of the defense grid, the warp engines have been restored, and they escape safely into warp.
Some really odd suggestions are coming from the SFM bunch, I thought I'd see if the 3DGladiators crowd could do any better. (You'd be hard-pressed to do worse!)