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Mesh Releases If it's been recently released; it's probably been posted in here!
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April 23rd, 2001, 02:15 PM
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#61
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Guest
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Lovely bridgework Sean! And kudos to S-Stephen for the conversion to Max (don't suppose you've got any of his other sets?)
I look forward to playing with it!
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"Second star to the right and straight on 'til morning."
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April 23rd, 2001, 02:49 PM
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#62
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Commodore
Join Date: Mar 1999
Posts: 125
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Again, is it difficult to save the Max 3 mesh as a Max 2+ mesh and post it?
Dan
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April 23rd, 2001, 02:55 PM
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#63
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Formerly "Warrior" The Last Starfighter Owner
Join Date: Jun 1999
Location: Rylos
Posts: 4,019
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Has to go the 3ds route, and with texture names getting cut off at the 8 character, re-texturing in is order too.
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3D Gladiators Project Admin
Poser Space Cadets
Warrior of 3D Art Gallery
"If not for TOS, then there would be no Trek movies, TNG, DS9 or Voyager."
"All I ask is that you read and understand before jumping to conclusions."
"Legends never die... They just get new Captains."
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April 23rd, 2001, 03:32 PM
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#64
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Commodore
Join Date: Mar 1999
Posts: 125
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Fine by me; I can't even get that far with 3D Exploration.
Dan
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April 23rd, 2001, 04:46 PM
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#65
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ÜberBrückenMeister
Join Date: Dec 2000
Location: Washington, DC, USA
Posts: 464
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Does discreet learn nothing from its competitors? What I find most amusing is that trueSpace 5 has an option to save in TS4's scene format, making it completely backwards compatible. Why could discrete not be bothered to provide so simple and obvious an option? Especially for a program three times the price of TS5...
BTW, when I click the smilies button (which points to http://www.3dgladiators.net/forums/u...gend&Type=edit , I get a 404 error. Might be nice to get that working again at some point.
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Sean Robertson
webolutionary@webolutionary.com
http://www.webolutionary.com
http://www.mania-online.com
"A doctor can bury his mistakes, and architect can only advise his clients to plant vines."
- Frank Lloyd Wright
"I'm the UUA and I vote."
"Don't blame me, I voted with the Majority!"
[This message has been edited by seanr (edited 23 April 2001).]
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April 29th, 2001, 11:14 AM
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#66
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Guest
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Hey Sean, any chance you'll be releasing your TOS bridge mesh anytime soon?
(I'm the "friend" that Cadein was referring to a few months back about using your fine tos bridge mesh in my TOS Fanfilm.)
my email address: borjis.fett@gte.net
Thanks for your time,
Borjis Fett
[This message has been edited by borjisfett (edited 29 April 2001).]
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April 29th, 2001, 12:35 PM
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#67
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Guest
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Quote:
Originally posted by seanr:
Why could discrete not be bothered to provide so simple and obvious an option? Especially for a program three times the price of TS5...
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LOL, the clue is in the question.
By keeping the files non backwards compatible, it 'encourages' uptake of the new version.
Thanks for the model. It opened just fine in Bryce.
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May 13th, 2001, 06:44 PM
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#68
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Guest
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Is there a conversion of this bridge to lightwave yet?
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May 17th, 2001, 11:29 PM
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#69
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Guest
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Has anyone converted this to Lightwave yet? I know WarriorDL is working on a Lightwave conversion!
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June 10th, 2001, 01:27 AM
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#70
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Larger than the average starship captain
Join Date: Jan 2001
Location: Aboard the USS Marshal Martz, NCC-78506
Posts: 346
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WHEN will the LW 5.6 conversion be released?
I'm getting DESPERATE to get my hands on this thing...
__________________
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For Fans Of CGI/Digital Art
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