Go Back   3D Gladiators Forums > DISCUSSION AND SUPPORT > Mesh Releases
Notices
Mesh Releases If it's been recently released; it's probably been posted in here! You must be a registered member to view this forum.

Reply

 
Thread Tools
Old November 22nd, 2001, 07:20 AM   #1
DrBob
Guest
 
DrBob's Avatar
 
Posts: n/a
Default nx01 in 3ds

I am offering up my model of nx 01 , in 3ds

I modeled it in trueSpace then converted to 3ds

this model is 1.9 M zipped
expands to 4.5 M

textures (1) and readme included

please use and improve upon it
or use it to make your own


it looks like this...........





for the model here is a direct link :


http://www.geocities.com/st_engineer_bob/dl/nx013ds.zip
  Reply With Quote
Old November 22nd, 2001, 07:27 PM   #2
sam
Guest
 
sam's Avatar
 
Posts: n/a
Default

thanx a lot for that fine mesh!! whooohooo! i'm gonna have fun with her!!

drbob are u gonna release any of the meshes on ur site, cause u've got some more gems on there aswell, man, u rock!!!

sam
  Reply With Quote
Old November 23rd, 2001, 05:48 PM   #3
Silas Marnar
Guest
 
Silas Marnar's Avatar
 
Posts: n/a
Default

Thanks so much!
  Reply With Quote
Old November 24th, 2001, 07:58 AM   #4
BigBoyT
Guest
 
BigBoyT's Avatar
 
Posts: n/a
Default

I can't unzip, it says something about incorrect filesizes.

But still, cool of you to release it.
  Reply With Quote
Old November 24th, 2001, 11:15 AM   #5
Jedi2016
Guest
 
Jedi2016's Avatar
 
Posts: n/a
Default Cool beans...

I'm in the process of dragging it kicking and screaming into LW. Any chances of getting the COB mesh? Those tend to convert easier, fewer mesh errors.

But incredibly cool nonetheless.. thanks!
  Reply With Quote
Old November 24th, 2001, 03:23 PM   #6
DrBob
Guest
 
DrBob's Avatar
 
Posts: n/a
Default

per request


NX-01 in cob format


http://www.geocities.com/st_engineer_bob/dl/nx01cob.zip
  Reply With Quote
Old November 25th, 2001, 10:57 AM   #7
Jedi2016
Guest
 
Jedi2016's Avatar
 
Posts: n/a
Default Coooool

Much smoother conversion from the COB, thanks Bob!! No idea when I'll get around to texturing it, but it's a damn fine mesh to start with.
  Reply With Quote
Old November 25th, 2001, 07:04 PM   #8
NickNoelRyder
Guest
 
NickNoelRyder's Avatar
 
Posts: n/a
Default Verrry Cool

Here it IS! Been lookin' all over for it! Thank ya Doc... from me and the crew of the S.S. Tempus - Federation Intelligence Cross Temporal Division RPG group...

  Reply With Quote
Old November 26th, 2001, 06:21 AM   #9
Thomas P
TOS Gladiator Manager
 
Thomas P's Avatar
 
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
Default

Excellent job! Nice to release it - I think you are going to see it all over the place.
__________________
3d Gladiators division

"That which does not kill me simply postpones the inevitable"

My Site

My Blog
Thomas P is offline   Reply With Quote
Old November 26th, 2001, 09:45 AM   #10
chrono
Guest
 
chrono's Avatar
 
Posts: n/a
Default

Well I downloaded both versions.

I see you still haven't changed your modelling methods, as seen in the HUGH object count.

Several things puzzel me though. Especially the 'plane' objects that exist on the pylons. Why didn't you just bevel or sweep them? The same question goes for most of the other 'raised' panels. I looked at the cob version and now understand 'why' you had the reddish cast on most of the model. The lights go inside the B.S. and the B.S. object is adjusted so no shadows are recieved/cast.

Overall a good example of a very rushed model.

Model rating: 4.5 for quality/8 for speed
  Reply With Quote
Old November 26th, 2001, 12:30 PM   #11
J
Guest
 
J's Avatar
 
Posts: n/a
Default

Anybody gonna do an LW 5.x conversion?
  Reply With Quote
Old November 26th, 2001, 05:08 PM   #12
Zoxesyr
captain-owner-aboard
 
Zoxesyr's Avatar
 
Join Date: May 2001
Location: earth
Posts: 119
Default

Dr. Bob, (BTW, I love your work!)

I think I have seen pics for another NX-01 out on the web. It looked so much like yours that I wondered if you were posting the pics on more than one website, or if you published the mesh yet?

I'll post the link as soon as I can.
Zoxesyr is offline   Reply With Quote
Old December 2nd, 2001, 10:50 AM   #13
Eddie Chagas
Guest
 
Eddie Chagas's Avatar
 
Posts: n/a
Default

Can't import it! Max 4 says something about improper format.
  Reply With Quote
Old December 7th, 2001, 05:15 AM   #14
Cpt Hooker
Guest
 
Cpt Hooker's Avatar
 
Posts: n/a
Default strange..

It is strange how the first enterprise looks like something from the Voyager and DS9 series
Meaning the Akira class.
  Reply With Quote
Old December 18th, 2001, 09:48 PM   #15
lordoftime
Tardis Jockey
 
lordoftime's Avatar
 
Join Date: Sep 2001
Location: The Time Vortex
Posts: 26
Default

Is anyone doing a LW conversion of this one? I tried to convert using 3D Exploration and then Cinema 4D, and the only thing that got converted was the top of the saucer section. Same thing happened when I imported into LW modeller.
__________________
The Lord of Time
lordoftime is offline   Reply With Quote
Old December 20th, 2001, 09:55 AM   #16
scaramanga
Flight Instructor
 
scaramanga's Avatar
 
Join Date: May 2001
Location: Waregem, Belgium
Posts: 538
Default

finally something new to blow up
__________________
"However beautiful the strategy, you should occasionally look at the results." Winston Churchill
"the computer market is the only one where people spend a lot of money for something that they fully expect to be painful, frustrating and laborious to use" Trish Forcinio
"640K ought to be enough for anybody" Bill Gates
scaramanga is offline   Reply With Quote
Old December 20th, 2001, 02:42 PM   #17
Dark Angel
Guest
 
Dark Angel's Avatar
 
Posts: n/a
Default

I made a LW 6.5 conversion of P. Trenklers NX-01 v0.5 (orginal mesh 3D studio max).

Here is link to picture
NX-01
  Reply With Quote

Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
3DS Max and Component Drift tnpir4001 The Help Zone 10 December 30th, 2012 10:00 AM
Conversions to 3ds pla879 Conversion Requests 1 January 19th, 2012 02:21 AM
3DS Models olmecslayer Beyond Reality 1 January 9th, 2006 09:40 AM
3DS Models olmecslayer Beyond Reality 1 January 9th, 2006 09:39 AM
seanr's Voyager Comm in MAX 3 and 3DS format. Mack Mesh Releases 2 January 5th, 2001 03:37 AM






For Fans Of CGI/Digital Art


All times are GMT -7. The time now is 04:24 PM. Contact Us - 3D Gladiators - Archive - Privacy Statement - Top
Powered by: vBulletin Version 3.8.11 Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content and Graphics ©1999-2010 3DGladiators
The 3D Gladiators Forums are run by CGI/Digital Art fans, paid for by CGI/Digital Art fans, for the enjoyment of fellow CGI/Digital Art fans.



©1999-2005 3D Gladiators