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Thomas P
October 31st, 2001, 05:47 AM
Here are a couple of pics from Masao. More Klingons - yeah!!

http://www.concept40.com/galleries/sciartpost/10182001/D3.jpg

http://www.concept40.com/galleries/sciartpost/10182001/D4.jpg

Ashrak
October 31st, 2001, 02:40 PM
hmmmmm more klingys......cool designs Masao....you are a great muse

Masao
October 31st, 2001, 04:05 PM
Thanks for posting, Thomas. A muse, am I, Ashrak? Hmmm

Anyways, these are preliminary schems for the precursors to the two ships I posted earlier, so the design trends should be apparent. The first ship (D2/D3) started as a slow, relatively short-range fusion-powered ship that was no match for contemporary (2180+) Romulan or Fed designs that came out of the recent war. The D3 was equipped with a primitive matter/antimatter reactor able to provide short bursts of speed only. I'm not sure how this additional reactor compartment would look on this ship. The D4 was introduced in around 2200. It also had a hybrid antimatter/fusion drive which still wasn't too relilable. It also had a big ventrally mounted beam weapon to answer the Romulan's plasma cannon, which, along with the cloaking device, was kicking the shit out of Klingon forces along the border.

I'm having a bit of trouble with the secondary hull of both these ships. I wanted to get away from the square impulse deck and secondary hull, so I tried curvier shapes. I'm thinking of a sort of biconvex clamshell shape for the secondary hull of D2/D3, but I've having trouble matching up all the curves. I hope that one of you modelers can help me with putting together the primary shapes here. I'm also thinking of going with a wing with an airfoil, because it will fit better with the curve of the hull. The D4 is closer to a final form, but again the curves of the hull are giving me a hard time.

Any assistance would be greatly appreciated!

skyhawk223
November 1st, 2001, 06:32 AM
I can't give you any assistance (because I suck at design) except for words of encouragement. I would love to try modeling these bad boys. Perhaps in a few months when I finish work on the other projects I have going.

scaramanga
November 1st, 2001, 08:58 AM
Today is a good day to model!

Masao
November 2nd, 2001, 04:25 PM
I've been doing so more drawing on these ships. I should have the updated 4-view schematics finished by Monday.

skyhawk223
November 5th, 2001, 05:47 AM
Great. Let's see them.

Thomas P
November 5th, 2001, 06:00 AM
New and Improved - cool!

http://www.concept40.com/galleries/sciartpost/10182001/D3_3dg.jpg

http://www.concept40.com/galleries/sciartpost/10182001/D4_3dg.jpg

Masao
November 5th, 2001, 03:57 PM
Thanks for posting, Thomas.

Anyways, these are the finished ships. The black holes at the fronts of the impulse decks are early versions of that electric hair trimmer thingy on the D7. I wanted to make them a bit different, so I made them round or displaced them to the sides. I'm pretty happy with the ships, except the rectangles on the nacelles of the D4, which I was too lazy to make consistent between the views.

So, if any wants to take a shot at these, they're ready for modelling. I'd really like to see these ships take on some Federation and Romulan ships (hint, hint).

Ashrak
November 7th, 2001, 10:27 AM
I think i may have to take a stab at these two this weekend.....

Masao
November 7th, 2001, 04:15 PM
ALRIGHT! Ashrak's the MAN!

Ashrak
November 12th, 2001, 10:23 AM
Hey masao....on the d4...is the primary hull (not sure the correct name), but the piece that connects the "hat" and the nacell pylons..is the cylindrical or are the sides flattened? I got a late start on it this weekend and just began on the nacelle...so its gonna be a bit before any updates....

Masao
November 12th, 2001, 03:38 PM
Umm. Ok, I guess I should act like I know what I'm taking about. The neck thingy connecting the head ot the engineering section should be elliptical in cross-section, meaning the sides should be curved. I'm pretty sure I draw the front view of it by just stretching a circle vertically.

Ashrak
November 12th, 2001, 05:06 PM
so then it would be rounded...and not flattened on the sides then...

Masao
November 12th, 2001, 05:08 PM
Rounded, yes, rounded.

skyhawk223
November 15th, 2001, 05:35 AM
Masao,

Would you be able to wip up a perspective view of the D3? I am having a hard time getting an appreciation for the hull shape from the views already posted.

skyhawk223
November 15th, 2001, 10:01 AM
Here is what I have so far

http://hometown.aol.com/~skyhawk223/d3_11_15.jpg

Ashrak
November 15th, 2001, 10:10 AM
uh oh...looks like i need to get busy....:D :uhdrop: by the way..what does this guy( :uhdrop:) supposed to mean...i never really got into anime hardcore like others so i dont know.....:uhdrop:

Masao
November 15th, 2001, 04:04 PM
Alright. We got a race going on here. I'll try to work on a perspective drawing.

I can make a few suggestions on how I see this ship.
I intended to have the wings to be simple slabs rather than being an airfoil, since this ship doesn't enter the atmosphere. The wings in alll other Klingon ships we've seen have also been slabs. I recognize that might cause trouble for mating with the body.
The dividing line between the upper and lower halves of the body should be sharper and less rounded. The upper and lower halves are also quite different in shape.

Anyways, I'll make up some supplemental pics. Probably tomorrow.
By the way, looks great so far.

Ashrak
November 15th, 2001, 06:10 PM
http://www.geocities.com/ashrackk/d4ma.jpg sorry guys its geoshitties....heres the link... http://www.geocities.com/ashrackk/d4ma.jpg

Masao
November 15th, 2001, 11:08 PM
Ashrak! Looks good so far.

By the way, I'm writing my museum article for D2 through D7. I have about 4000 words so far and am about half-way finished with the article for D5. I've decided that the earliest ship is actually a D2, but the D3 is nearly identical except it has a slightly longer neck and shoulder area. It should be pretty easy to modify. With any luck the Klingon wing of the museum can open in a few weeks (don't know exactly how long it will take to finish) with some nice renders of all the ships. If anyone has a D7 model, I could you some renders with that as well.

Masao

skyhawk223
November 16th, 2001, 09:54 AM
Ashrak, I cut and pasted the link, but got the broken image object.

Masao,

The body is way off. Basically it is just a NURBS sphere for now until I get a better idea of the top and bottom shapes.
I will fix the wings. It sort of looked like they were rounded in the head on view because of the light reflection.

Ashrak
November 16th, 2001, 01:21 PM
hmmm worked for masao and it worked for me at work....can anyone suggest a free hosting site so i can dump my images on there?

Masao
November 16th, 2001, 04:44 PM
Skyhawk: I'll try to get to that perspective today, but the body was giving me trouble. I couldn't quite figure how to put the hull masses and the wings together. I was hoping from some help from the modelers. The way I see it, the body is like a clam shell with the tops and bottom different. The top part is made of 3 parts: the main top "shell", a ovoidal impulse deck center, and the two side things with the open fronts. The top shell should be lowest and the side things should be tallest.

Ashrak
November 18th, 2001, 05:20 PM
Masao...that ass end on the d4 is confusing..i cant quite figure out the back view and the top view....could you make anymore shots...??

Masao
November 19th, 2001, 03:37 PM
Okay, guys. I'm working on the extra views at this very moment. I noticed some mistakes, which may have been the source of your confusion. I should have them done in a few hours.

skyhawk223
November 20th, 2001, 05:21 AM
Great. Can't wait. I was reshaping the hull yesterday.

Thomas P
November 20th, 2001, 05:49 AM
Here you guys go:

http://www.concept40.com/galleries/sciartpost/10182001/D2_D3detail.jpg


http://www.concept40.com/galleries/sciartpost/10182001/D3_a.jpg


http://www.concept40.com/galleries/sciartpost/10182001/D4_detail.jpg

Masao
November 20th, 2001, 04:39 PM
The first picture is for the D2/D3. I'm not quite sure how those thin things fit with the impulse engine block, so you'll have to do a lot of dry fitting of parts. The second is the updated D3; the original short-necked schematic is now the D2. The D3 is basically the same with the neck and shoulders stretched about 20 m. The third pic is for the D4. I noticed lot of mistakes, so I apologize. In particular, the neck was way to narrow side to side.

Ashrak
November 20th, 2001, 05:38 PM
well tired to build the ass by the images you posted..but what im finding difficulties is with those impulse engines? (those orange rectangles) it looks as tho they are just sitting there..all the shapes you have back there are basically rounded, then you have this angular surface that looks like its floating? or is it an optical illusion?? lol:uhdrop: :confused:

Masao
November 20th, 2001, 06:45 PM
Those of just the back faces of the thrust ports. You will need to build some sort of blocky rectangular structures from those faces back to the actual ovoid impulse block. There's a cave or overhang beneath that ovoid block that will be mostly hidden by the faces of the thrust ports. Fill up the cave partially with something rectangular. If you think that the shape of the orange faces don't fit well, change them. I leave that to the modeler's discretion!

skyhawk223
November 21st, 2001, 05:51 AM
Thanks for those drawings. I will see what I can do with them and post some images for comment.

Masao
November 21st, 2001, 04:34 PM
So you've seen them, Skyhawk. Sorry, I answered the other thread first.