p.s. Cargile
May 21st, 2005, 04:47 AM
This is something I'm working on in hopes of finishing so I can begin the arduos
process of finding a publisher. It's based on the Polchinski Paradox. I'll leave it up to you to reaserch that on your own.
---------------------------------
THE MINERVA PARADOX
By Paul Cargile
Relax. She told herself to relax, it was just another worm-jump. Nothing to worry about. Thoughts of the negative energy that would bridge space made her think of the anti-tech groups that claimed it caused cancer, or better yet some strange metaphysics alteration of the human body, mind, or soul.
None of it was true. People had been using it for years. She found it amusing that some would think otherwise, but of course those people had deeper agendas.
She realized that in recalling opposition to wormhole travel, she was moving away from the real reason of her worry. Placing blame on groups that had nothing to do with her emotions would not help her. It certainly didn’t soothe her.
Jessique knew she really wasn’t afraid of the jump. No, she was apprehensive of the destination, and the path it could lead. Her debrief a few days ago left her in a whirlwind. She had questions that no one would answer. Whether they didn’t know, or simply withheld from her was difficult to determine. The genuineness of it had a lurking shadow without shape. A foreboding chill took her as she had been dismissed. From then on she felt pushed forward, as if her will had been replaced by a program her body had no choice but to run.
Jessique Portaire had prepared herself for the trip like an automaton. She packed her luggage and set up her briefcase computer with her mind numb and questions just below the surface of articulated thought, “Is all this real? Is this possible?” And below that a feeling like nausea, a declaration telling her that she just wanted to stay home, to stay away from there.
But she found herself booked on a low orbital that docked with the courier ship as the Earth sat fat above her, blinding and crushing.
Relax. But Portaire found it hard to relax in the cluttered confines of the courier. The craft was a decommissioned ex-military scout, no comforts, bare necessities. The couch was hard, the straps tight. She had popped some meds for the zero-G, but she still felt vertigo. The environmental system flushed cold air and loud white-noise into the passenger space she shared with logistics containers, spare parts and bags of used laundry. Exposed wires, ducts, and pipes ran around the circular enclosing wall. Velcro tabs covered everything. Forgotten checklists were stuck to a few. Glaring bright lights made everything seem unnatural and surreal. There was no window save the one on the hatch to the node that gave way to the command center and the airlocks.
There was no relaxing in this bucket.
Her only view was the media tablet stuck on the wall left of the hatch. A pleasant voice accompanied the video of what to do in an emergency. She was already wearing a pressure suit, however the wear of the helmet was optional. The video demonstrated how to put it on quickly.
“Let’s just get this over with”, she said under her breath with bitterness. She wasn’t just referring to the jump. She wanted to get her whole mission done, get to the derelict, get the computer core, and get to Melbourne.
The feeling of impending doom persisted. She felt like pulling the helmet from its bag and donning it, but no, she was just being silly. The trip was just a routine jump from outside Earth’s orbit to the planetoid Sedna in the Kupier Belt outside the orbit of Pluto.
Routine. The pilot had made the comment earlier that this ship was one of three that made the voyage to Sedna Station and back quite frequently. His tone implied that that somehow made the trip easier or better, but she couldn’t fathom why.
The media tablet’s graphic changed, announcing the navigation coordinates were locked and the jump would commence shortly. The graphic showed the courier’s position in relation to the Earth and drive core’s negative energy ramp-up. She looked down at her feet feeling it was best not to anticipate the jump.
A few moments later the tablet informed her that the jump was successful. She could never recall any defining moment of the jumps she had every been on. This one had been no different. She looked up at the media tablet and saw their approach to the small world and the station in its orbit.
The pilot seated in his couch at his station appeared on the tablet. The elderly man looked into the camera as if looking at her. “You’re welcome to come to the crew deck and get a look around, if you like.”
“Thanks,” she said, “I might.”
She sat there staring at nothing, feeling she were being pulled through her life.
After an empty moment the intercom shut down and the tablet went back to its usual emergency instructions. Jessique loosened and unfastened her straps and pushed off toward the hatch. She spun the handle and pushed it outward, swam into the node, and moved forward to the square crew station hatch.
It began to open as she neared. Captain Davis had pushed it outward, inviting her.
The crew deck had been set to enhance the pilot’s night vision. The control panels gave off feeble red light. The window shutters slid away from each other, almost fully open, revealing absolute nothingness beyond, as if they worm-jumped to nonexistence. Sailors had been afraid of sea monsters in uncharted waters. Jessique understood that fear looking out into that blackness.
It wasn’t a velvet canvas with diamond stars. It was a void, unwelcome and cold. She grabbed a hand hold as she edged into the crew deck, starring out into that nightmare-scape, hoping her eyes would adjust to the darkness and she would spy some lonely star. Some lonely star like an anchor she could use to secure herself to reality.
Stars were real. What she had embarked on was not.
It couldn’t be.
Captain Davis worked his controls explaining, “I’m going to put us in a capture orbit. We’ll swing around Sedna to get into our docking attitude. It’ll take a few hours.”
She nodded not knowing or caring if he noticed the gesture. The courier moved bringing the planetoid into view. Its ruddy face threw back distance sunlight, casting a maroon glow into the crew station. It looked to her as if everything in the cramped space had been splashed by blood.
She closed her eyes for a moment, aware then of the ambient sounds of the cabin: the steady hum of moving air, the electronic tones of the computer, the click of toggled switches. It seemed surreal, like a dream. When she opened her eyes again, she found Sedna perched above them as they raced around its limb. The image reinforced her reality.
I have a mission to do, she thought.
Maybe they are wrong. Maybe Deep Eye is wrong.
She backed out of the command capsule without a word. Davis threw her a glance over his shoulder. “See you in a bit,” he said.
Jessique didn’t want to interact with him. “Yes,” she replied, placing her hands to the hatch.
He saw her motion and said, “You can leave it open.”
She nodded and returned to the hold.
-----------------------------------
This is the fourth attempt to get the story going. I am also writing notes on the story to pin down ideas and establish characters and plot devises. I've tried to start the story from the point of view of a minor character--a technician--and have revised Jessique's role from a naive reporter to a mission specialist. My first attempt was through her as a reporter and I felt it didn't capture the mood of the story as a whole. The second and third attempt through the technician was boring. After I had redefined Jessique's role, I gave her another spin. Me and the wife thinks this introduction works fine. If I'm doing my job right, you will too.
It sets the mood of the story, and throws out teasers to spark interest. My stories are mostly character driven, with science and techology playing a background role. I try not to be overly descriptive, only describing those things which the character is noticing. I don't write from a narrator point of view, examining every minute detail. This first part is purely through Jessique's mind, so I don't have a chance to describe her yet, although a scene early on could be added, like a reflection in the media tablet. Jessique is one of three major characters and I have yet to work out how they, or at least one of them is changed by the events they experience. The story as a whole is already in my head. The devil is in the details.
This story uses some of the wormhole, or foldrunner, technology that I've introduced in the forum. I am working on models of the Minerva and the courier as aids. I will probably post pics of them when I have something to show. Nowever, I have no plans of posting the story in its entirity.
process of finding a publisher. It's based on the Polchinski Paradox. I'll leave it up to you to reaserch that on your own.
---------------------------------
THE MINERVA PARADOX
By Paul Cargile
Relax. She told herself to relax, it was just another worm-jump. Nothing to worry about. Thoughts of the negative energy that would bridge space made her think of the anti-tech groups that claimed it caused cancer, or better yet some strange metaphysics alteration of the human body, mind, or soul.
None of it was true. People had been using it for years. She found it amusing that some would think otherwise, but of course those people had deeper agendas.
She realized that in recalling opposition to wormhole travel, she was moving away from the real reason of her worry. Placing blame on groups that had nothing to do with her emotions would not help her. It certainly didn’t soothe her.
Jessique knew she really wasn’t afraid of the jump. No, she was apprehensive of the destination, and the path it could lead. Her debrief a few days ago left her in a whirlwind. She had questions that no one would answer. Whether they didn’t know, or simply withheld from her was difficult to determine. The genuineness of it had a lurking shadow without shape. A foreboding chill took her as she had been dismissed. From then on she felt pushed forward, as if her will had been replaced by a program her body had no choice but to run.
Jessique Portaire had prepared herself for the trip like an automaton. She packed her luggage and set up her briefcase computer with her mind numb and questions just below the surface of articulated thought, “Is all this real? Is this possible?” And below that a feeling like nausea, a declaration telling her that she just wanted to stay home, to stay away from there.
But she found herself booked on a low orbital that docked with the courier ship as the Earth sat fat above her, blinding and crushing.
Relax. But Portaire found it hard to relax in the cluttered confines of the courier. The craft was a decommissioned ex-military scout, no comforts, bare necessities. The couch was hard, the straps tight. She had popped some meds for the zero-G, but she still felt vertigo. The environmental system flushed cold air and loud white-noise into the passenger space she shared with logistics containers, spare parts and bags of used laundry. Exposed wires, ducts, and pipes ran around the circular enclosing wall. Velcro tabs covered everything. Forgotten checklists were stuck to a few. Glaring bright lights made everything seem unnatural and surreal. There was no window save the one on the hatch to the node that gave way to the command center and the airlocks.
There was no relaxing in this bucket.
Her only view was the media tablet stuck on the wall left of the hatch. A pleasant voice accompanied the video of what to do in an emergency. She was already wearing a pressure suit, however the wear of the helmet was optional. The video demonstrated how to put it on quickly.
“Let’s just get this over with”, she said under her breath with bitterness. She wasn’t just referring to the jump. She wanted to get her whole mission done, get to the derelict, get the computer core, and get to Melbourne.
The feeling of impending doom persisted. She felt like pulling the helmet from its bag and donning it, but no, she was just being silly. The trip was just a routine jump from outside Earth’s orbit to the planetoid Sedna in the Kupier Belt outside the orbit of Pluto.
Routine. The pilot had made the comment earlier that this ship was one of three that made the voyage to Sedna Station and back quite frequently. His tone implied that that somehow made the trip easier or better, but she couldn’t fathom why.
The media tablet’s graphic changed, announcing the navigation coordinates were locked and the jump would commence shortly. The graphic showed the courier’s position in relation to the Earth and drive core’s negative energy ramp-up. She looked down at her feet feeling it was best not to anticipate the jump.
A few moments later the tablet informed her that the jump was successful. She could never recall any defining moment of the jumps she had every been on. This one had been no different. She looked up at the media tablet and saw their approach to the small world and the station in its orbit.
The pilot seated in his couch at his station appeared on the tablet. The elderly man looked into the camera as if looking at her. “You’re welcome to come to the crew deck and get a look around, if you like.”
“Thanks,” she said, “I might.”
She sat there staring at nothing, feeling she were being pulled through her life.
After an empty moment the intercom shut down and the tablet went back to its usual emergency instructions. Jessique loosened and unfastened her straps and pushed off toward the hatch. She spun the handle and pushed it outward, swam into the node, and moved forward to the square crew station hatch.
It began to open as she neared. Captain Davis had pushed it outward, inviting her.
The crew deck had been set to enhance the pilot’s night vision. The control panels gave off feeble red light. The window shutters slid away from each other, almost fully open, revealing absolute nothingness beyond, as if they worm-jumped to nonexistence. Sailors had been afraid of sea monsters in uncharted waters. Jessique understood that fear looking out into that blackness.
It wasn’t a velvet canvas with diamond stars. It was a void, unwelcome and cold. She grabbed a hand hold as she edged into the crew deck, starring out into that nightmare-scape, hoping her eyes would adjust to the darkness and she would spy some lonely star. Some lonely star like an anchor she could use to secure herself to reality.
Stars were real. What she had embarked on was not.
It couldn’t be.
Captain Davis worked his controls explaining, “I’m going to put us in a capture orbit. We’ll swing around Sedna to get into our docking attitude. It’ll take a few hours.”
She nodded not knowing or caring if he noticed the gesture. The courier moved bringing the planetoid into view. Its ruddy face threw back distance sunlight, casting a maroon glow into the crew station. It looked to her as if everything in the cramped space had been splashed by blood.
She closed her eyes for a moment, aware then of the ambient sounds of the cabin: the steady hum of moving air, the electronic tones of the computer, the click of toggled switches. It seemed surreal, like a dream. When she opened her eyes again, she found Sedna perched above them as they raced around its limb. The image reinforced her reality.
I have a mission to do, she thought.
Maybe they are wrong. Maybe Deep Eye is wrong.
She backed out of the command capsule without a word. Davis threw her a glance over his shoulder. “See you in a bit,” he said.
Jessique didn’t want to interact with him. “Yes,” she replied, placing her hands to the hatch.
He saw her motion and said, “You can leave it open.”
She nodded and returned to the hold.
-----------------------------------
This is the fourth attempt to get the story going. I am also writing notes on the story to pin down ideas and establish characters and plot devises. I've tried to start the story from the point of view of a minor character--a technician--and have revised Jessique's role from a naive reporter to a mission specialist. My first attempt was through her as a reporter and I felt it didn't capture the mood of the story as a whole. The second and third attempt through the technician was boring. After I had redefined Jessique's role, I gave her another spin. Me and the wife thinks this introduction works fine. If I'm doing my job right, you will too.
It sets the mood of the story, and throws out teasers to spark interest. My stories are mostly character driven, with science and techology playing a background role. I try not to be overly descriptive, only describing those things which the character is noticing. I don't write from a narrator point of view, examining every minute detail. This first part is purely through Jessique's mind, so I don't have a chance to describe her yet, although a scene early on could be added, like a reflection in the media tablet. Jessique is one of three major characters and I have yet to work out how they, or at least one of them is changed by the events they experience. The story as a whole is already in my head. The devil is in the details.
This story uses some of the wormhole, or foldrunner, technology that I've introduced in the forum. I am working on models of the Minerva and the courier as aids. I will probably post pics of them when I have something to show. Nowever, I have no plans of posting the story in its entirity.