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View Full Version : WIP GAT-12 Skipray Blastboat - MAX 6


snackynak
February 13th, 2009, 04:31 PM
Hello all, this is sort of my first 3D model I've done in MAX 6, most of my experiance with the program has been for game modding, but not actual modelling. I'm having some troubles with the hull, right now I'm using simple boxes with FFD boxes and scaling each segment around the hull, is there a better way of doing this? I have a feeling once I get to the cockpit/nose of the craft its not going to work as well. Any advice would be good, as I'm pretty new at this.

http://i203.photobucket.com/albums/aa284/snackynak/WIP/skip_front.jpg

http://i203.photobucket.com/albums/aa284/snackynak/WIP/skip_per.jpg

http://i203.photobucket.com/albums/aa284/snackynak/WIP/skip_side.jpg

http://i203.photobucket.com/albums/aa284/snackynak/WIP/skip_top.jpg

gmd3d
February 14th, 2009, 01:57 AM
If you where building it in lightwave I would have a better idea how to help .You may need more segments for the curved areas etc. There are MAX users here ..

gmd3d
February 14th, 2009, 02:01 AM
I have added your program type to your title to attract the right kind of help ..

snackynak
February 14th, 2009, 09:38 AM
Thanks, i guess i should of mentioned that...

gmd3d
February 14th, 2009, 12:32 PM
No problem .. you may attract an answer ...