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-   -   TOS Enterprise paint chips (https://www.3dgladiators.net/forums/showthread.php?t=10090)

Masao November 1st, 2001 06:47 PM

TOS Enterprise paint chips
 
This article at Cult TV Man (http://www.culttvman.com/what_color_...ssic_ente.html) contains paint chips matched to the color of the original Enterprise. It looks a bit darker than I expected.

Thomas P November 2nd, 2001 05:23 AM

Very helpful as I am trying to standardize my color swatches. Thanks!

skyhawk223 November 2nd, 2001 05:43 AM

What, no RGB settings for those colors? :)

Masao November 2nd, 2001 04:19 PM

No, that's what sucks. The author of the article said he didn't include Pantone, Federal standard, etc. numbers since some (of most?) modellers don't have them. I guess you'll have to get your ass down to a Walmart. Basically, it's grey with a slight bit of green. I'm getting start tweaking my Federation greys a bit.

thomas7g November 2nd, 2001 05:26 PM

not quite correct.

I have that article. If you want an exact color I suggest you use the exact paint chip Richard C. Datin (primary construction contractor of the original E model) picked out.

Go to SEARS, and find Sear Weatherbeater StonyHurst Grey(KK261). That is the chip Datin says is most exact.

I have it. As far as I can tell, it matches RGB 176-191-189. But rgb looks different on each monitor.

Masao November 3rd, 2001 02:48 AM

Thanks for the doing the legwork, Thomas. Kmart and Sears are both a bit hard for me to get to at the moment.

Thomas P November 3rd, 2001 07:26 AM

LMAO :D

thomas7g November 3rd, 2001 02:21 PM

Hey, I envy you! There are alot of anime books I would LOVE to get from japan! :D

Masao November 3rd, 2001 06:54 PM

Thomas: Maybe we can work something out.

Thomas P November 5th, 2001 06:07 AM

Masao Post
 
Revised 2D color scheme -

http://www.concept40.com/galleries/s...rfleetgray.jpg

thomas7g November 5th, 2001 02:11 PM

Masao- That's okay. I appreciate the offer. But money is too tight. :)

Thomas- that's a real beautiful drawiing :D

Thomas P November 5th, 2001 02:25 PM

Whoa!!! Masao's drawing, I just posted it. As far as my 2D skills go - imagine a white sheet, imagine a #2 pencil, imagine being asked to draw a straight line, imagine a zigzag result - that's about the best I can do :D

Masao November 5th, 2001 03:44 PM

I used the RGB numbers Thomas7G provided, but found that because of the scale effect the color was a bit to dark for this drawing. So, for the basic color I used RGB 195 212 209 rather than 176 191 189 and used dark and light tints of it for all shadows and highlights. I think the subtle green tint adds a nice bit of color to the old girl. Unfortunately, now I'll have to go back and redraw all my ships. Thomas7G, are you know using this greenish gray for your ships?

I suggest we refer to this gray, or shades of it, as "Starfleet gray" and demand that Gunze, Tamiya, and Testors, come out bottles of it for painting our model kits.

thomas7g November 5th, 2001 03:52 PM

yup. Remember colors on a white background look darker. On a black backgrund they look lighter. Also lighting can make a huge difference :)

Then of course your monitor is set different from mine :)

btw I checked out pantones. I think its between PMS 5507 CVC and PMS 5497 CVC. :D

Masao November 5th, 2001 04:12 PM

*slaps forehead* I forgot about that. Unlike you modelers, I always work on white backgrounds for both computer and paper. Well, at least the scale effect thing is true, but, of course, there's no atmospheric diffusion (?) in space (although I know that many effects houses add it when shooting spaceship miniatures.)

Thomas P November 5th, 2001 05:59 PM

I must not have been paying attention "SMACK"!. I was going to have an art guy in my office match chips to his pantone charts - of course that meant a trip to ugh - Sears.

I'll go with the RGB you guy's came up with - oh no - all new texture maps!

thomas7g November 5th, 2001 06:38 PM

Sometimes when I want to make a drawing match a certain color I usually do this:

Open the drawing/texture in photoshop
Create a new layer above the texture. And create a solid block filled with the color of the rgb settings above.
Then adjust your premade texture with hue/saturation/curves tinting etc until you see a close match.

:D

Darrell Lawrence March 30th, 2006 11:22 AM

Old thread bump.

jolhof April 10th, 2006 09:23 PM

Might be an old thread, but still good information. I have been looking for this info, Thanks!

ada May 1st, 2006 03:05 AM

its a littel bit mystery ??!?!! :shock:


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