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Re: New Member Welcome Thread
welcome aboard..
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Re: New Member Welcome Thread
Not really a new member, just one who never posted and drifted away...
I've been trying my hand at rendering lately, and love science fiction. Where else should I end up but here? ;) Longtime Photoshop user, been using DAZ Studio for about a year and a half. Would like to learn to model but still wrapping my brain around getting decent renders. Lots to learn. It's nice to be here! |
Re: New Member Welcome Thread
Welcome aboard.. and great that you have decided to chat with us.
lets see some art sometime.. best way to get feedback and perhaps help in other areas |
Re: New Member Welcome Thread
Welcome jerriecan :)
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Re: New Member Welcome Thread
New member, primarily a Lightwave user. Started with Lightwave back in the early 90's on the Amiga VideoToaster system as a wannabe video maker. Around 2015 became re-acquainted with Amiga (due to my news feeds blowing up with it's anniversary) and Lightwave which eventually brought me to purchasing the current version of Lightwave for the PC (2015.3 at the time, now 2019.1.4).
Love seeing 3d renders and animations, extremely impressed with those that can model. |
Re: New Member Welcome Thread
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Re: New Member Welcome Thread
Hi SnkBitten
Welcome. Also Lightwave 2019-User. :) |
Re: New Member Welcome Thread
Hello.
I'm Chris and I just want to say "thank you" for the add. I used to be a Truespace guy, and then stopped. After a couple years of nothing I got Lightwave 2015- but have only now started using it. I'm more knowledgeable with 3D Cad than 3D art programs. |
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I´ve had my first version of LW also two or three years, before I´ve started to build the first modell with it. |
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Re: New Member Welcome Thread
Aloha
At first I would like to say thanks for being accepted in the forum and I am looking forward to learn form you.I am a big Science Fiction Fan mostly Star Trek and Stargate so ships from those franchises interest me the most. What drives me here is that I want to improve my hobby of physical model building by learning to create 3d model so I can create replacement parts for poor modeled or right out wrong parts and one day create entire models on the PC and bring them into the real world. |
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Classic Star Trek and Classic BSG, Buck Rogers are my insperation |
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