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-   -   Star Trek Unity One: Alpha Fleetyard (https://www.3dgladiators.net/forums/showthread.php?t=22688)

The Animaniac September 30th, 2008 07:03 AM

Star Trek Unity One: Alpha Fleetyard
 
5 Attachment(s)
Here my newest Model for the German Fanfiction "Unity One", the "Alpha-Fleetyard" , a part of the Unity Une Space-Komplex (Alpha because there are several in the Area). Special thanks to Ozylot for his Yardman which is visible fare away under the Yard. All Work in Cinema 4D, postwork with Photoshop, hope you like it!

evil_genius_180 September 30th, 2008 09:32 AM

Re: Star Trek Unity One: Alpha Fleetyard
 
That's an awesome mesh, Animaniac. Great work as usual. I like the beauty shots but that scene render is a stunner. I love the lighting in it. The only thing that would make it a little more realistic would be to cut the glows on the engines and running lights of the docked ship.

ulimann644 September 30th, 2008 03:33 PM

Re: Star Trek Unity One: Alpha Fleetyard
 
Absolut impressive work - on the mesh and also on the scene-design. I mostly like the red stripes and the blue glowing effect... :light:

General Phoenix September 30th, 2008 04:26 PM

Re: Star Trek Unity One: Alpha Fleetyard
 
She's a beauty - I love the detail work.

UrbanArmitage September 30th, 2008 11:13 PM

Re: Star Trek Unity One: Alpha Fleetyard
 
Awesome indeed! Great mesh animaniac! :)

UA

The Animaniac October 1st, 2008 07:44 AM

Re: Star Trek Unity One: Alpha Fleetyard
 
Thanks Guys!

Don't Shoot October 1st, 2008 11:57 AM

Re: Star Trek Unity One: Alpha Fleetyard
 
great concept and modeling :)
makes me wanna work on my Immense Class Starbase again :D

DuCautt October 1st, 2008 05:25 PM

Re: Star Trek Unity One: Alpha Fleetyard
 
Looks great!

mikala October 7th, 2008 08:07 AM

Re: Star Trek Unity One: Alpha Fleetyard
 
Another winner Animaniac!
You are one busy person!

The Animaniac October 8th, 2008 04:45 AM

Re: Star Trek Unity One: Alpha Fleetyard
 
Thanks Greg!

fungun October 8th, 2008 01:28 PM

Re: Star Trek Unity One: Alpha Fleetyard
 
Dam nice :D
That would way cool in a Star Trek addon for Celestia ;)
Tim

The Animaniac October 8th, 2008 08:29 PM

Re: Star Trek Unity One: Alpha Fleetyard
 
Thanks! I dont think that Celestia can handle nearly two Million Polygons.

Darrell Lawrence October 8th, 2008 08:55 PM

Re: Star Trek Unity One: Alpha Fleetyard
 
2 mil? Is that all? :D *ducks*

evil_genius_180 October 8th, 2008 09:00 PM

Re: Star Trek Unity One: Alpha Fleetyard
 
I honestly don't know how people get poly counts that high. Somehow, even when I do a way smooth and greebled-out ship or dock, I rarely wind up much over 200k.

gmd3d October 9th, 2008 02:09 AM

Re: Star Trek Unity One: Alpha Fleetyard
 
Love Animaniac work .. my Pc would never handle it

CGBMike October 29th, 2008 08:28 AM

Re: Star Trek Unity One: Alpha Fleetyard
 
Wow... that's insanely good, the mesh and scene setup work brilliantly and look absolutely gorgeous!


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