Thread: Holes in mesh
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Old January 13th, 2011, 01:44 PM   #22
Darrell Lawrence
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Join Date: Jun 1999
Location: Rylos
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Default Re: Holes in mesh

Whoa. Yeah.. a bit pricey

Does it completely unwrap the polys, ie all polys out in the open, or do you have to manipulate points to get them out from under other polys?

That's the problem with UV Mapper... it doesn't completely unwrap, hence the taking it back into modeler to fine tune it.
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