Quote:
Originally Posted by Starship
Great work Warrior. The textures appears to be better than in my conversion. Did you corrected them in some way ?
Now you need to upload the meshes at SFM.
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The texures I rendered out as new ones by using UV's on the particular surface only, then saved the image and cut the texture part out and saved it. Hence the backwards/reversed copies in the zip
As for uploading to SF-M, I leave that in your capable hands
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