Quote:
Originally Posted by evil_genius_180
Whenever you cut into a mesh, whether you use Solid Drill or Booleans, there are always going to be errors. (though, less so with Solid Drill) I think that's universal to any 3D software. Cutting into a mesh, no matter the provided tools, causes issues. But they're easy enough to clean up with some time and patience.
As I said on SFM, it's looking great.
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Yes.. one of the first learning curves.. in my top list of headaches.. cleaning
if your using the Rounder Tool in Lightwave and you have errors "Rounder will soon let you know" I touch on it in my Enterprise tutorial..
Rounder took me the longest to really learn to use right..