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Old August 22nd, 2009, 01:42 PM   #6
Fretslayer
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Default Re: Colonial Space Marines - or not

There is only one thing I can think of that I'd do differently... On the background/starfield I'd set a position & scale point for the 1st frame. Then on the final frame I'd move the background over a bit to the right and scale it up just a bit.

This will give the illusion that ship is moving through space and also making a hard turn to the left. I used a similar effect in my Trek warp engine scene.

I love the AE shatter you have on it. Bonus points!
I have such a difficult time getting that effect to work that most of the time I just use a 'mesh bomb' on the model and use that for my ship explosions.

Speaking of explosions - check out www.artbeats.com - they have some really cool explosions there too. Plus, there's a 30 day demo for 'Particle Illusion' available as well. http://www.wondertouch.com/ I use the PI explosions along with real ones and I get some pretty solid results. PI isn't all that great on it's own but it makes a fantastic sweetener for explosions.


Since you have After Effects, I'll tell ya this much - you can never (ever) go wrong with Andrew Kramer's 'Action Essentials' and 'Action Essentials 2' available over at http://www.videocopilot.net/ <--- they also have some excellent video tuts on AE effects.

All in all I think its nice job!

:thumbup:
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