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Old October 27th, 2008, 05:16 PM   #22
Robert Simmons
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Default Re: Starship Exeter: Exeter Rising" Fan Story mini-series

Just got in from work and cleaning up after dinner.

Tyranis....thanks for the suggestions. The easiest way that i can think up for now is one that oyu mentioned. Do the asteroids separately and render the ships separately and then output them to premiere where I can composite the elements for output.

Contests. Fine by me. Execpt you guys already have me beat since I am a beginner. As soon as I learn how to build sometihng in 3d I'm happy to contribute and upload it here. Happy to do my part. Multiple applications? I would consider myself happy if I can get the live action in poser and the ships and sets in either the same package or do all in a dynamic app. I hear Blender is good for that. But I seem to read from some of the comments here that Truspace is good for mechanical stuff, but I am unsure if it could do decent characters.


The main characters I would need built for my storys would be...

Captain Garrovick
Commander Jo Harris
Commander Cutty
B'fuselek
Helmsman
Navigator
Commander Shelley
Kor Military Governor of Organia
Sub Praetor Darius kind of a David Werner / Jurgen Prunchow face personality
Commodore Stone
Commodore Wesley
Admiral Fitzpatrick
Captain Krasnozsky
Captain Chandra
Command Represenative Lindstrom
Captain Levy of the Hood
Commodore Jennings
Samuel Cogley
Numerous Romulan Officers and crew
Nunerous Klingon Officers and crew
Cyrano Jones
Bartender at K7
Station Manager Lourey of K7


That should MINAMALLy cover the bases.
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