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Old November 1st, 2001, 09:21 AM   #2
setesh
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hi

lets just make sure i am getting this right you want to apply textures to specific parts of your models ? click polygon at the bottom of modeler so you can now select polys individualy or select groups of polys by holding down shift at the same time ,when you have selected the polys you want to map ,hit the q key and give that surface a name ,you can then take a screen grab of the polys from a planar veiw and make a texture in psp that fits exactly if you crop the texture to the parameters of the polys ,go back to modeler open the surface editor ,select from the list the surface name that you named the group of polys and load the map! voila! easy huh! *L* it may not sound it but it is honestly ,i reckon lw has the best mapping method ever! i love it !
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