Go Back   3D Gladiators Forums > DISCUSSION AND SUPPORT > Mesh Releases
Notices
Mesh Releases If it's been recently released; it's probably been posted in here! You must be a registered member to view this forum.

Reply

 
Thread Tools
Old December 21st, 2000, 11:17 AM   #1
Dauntless
Guest
 
Dauntless's Avatar
 
Posts: n/a
Default

Cool! Thanks.
Any one up for a max conversion.
  Reply With Quote
Old December 21st, 2000, 10:28 PM   #2
areakt
Guest
 
areakt's Avatar
 
Posts: n/a
Default

Arrrg! That's wonderful! Thanks for sharing it with us!

It looks to be very accurate. Keep up the great work!

Cu

Rob

------------------
Hidden Frontier: A fanfiction VIDEO series.

http://hiddenfrontier.3dgladiators.net/
  Reply With Quote
Old December 21st, 2000, 10:34 PM   #3
Arrghman
Guest
 
Arrghman's Avatar
 
Posts: n/a
Default Shuttle Type 9B

http://stompbox.dhs.org/~arrghman/shuttle9b/

Sure is empty in here...
  Reply With Quote
Old December 22nd, 2000, 01:12 PM   #4
Jason .T
Guest
 
Jason .T's Avatar
 
Posts: n/a
Default

Thanks, Arrgy! Lovely model!

------------------
-Moderator, SW/B5/BSG & Mesh Requests-
  Reply With Quote
Old December 28th, 2000, 08:42 PM   #5
Tron
Guest
 
Tron's Avatar
 
Posts: n/a
Default

Cool, thanks. <IMG SRC="http://www.freeyellow.com/members8/tron43/dancer.gif" border=0>

------------------
Mister Worf, show these children the airlock. - Picard
  Reply With Quote
Old January 1st, 2001, 06:45 AM   #6
Cobra
Guest
 
Cobra's Avatar
 
Posts: n/a
Default

Thanks for the mesh. And in LW6.x! I am very very happy!

Cobra
  Reply With Quote
Old January 14th, 2001, 01:04 PM   #7
Grey
Guest
 
Grey's Avatar
 
Posts: n/a
Default




Tested it out in Vue d'Esprit.

Just wondering about the texture/bump mapping you have on this one... I'd like to see if I can replicate it in vue, can you spell out how it was done in LW?
  Reply With Quote
Old January 14th, 2001, 01:49 PM   #8
Arrghman
Guest
 
Arrghman's Avatar
 
Posts: n/a
Default

For the texture map, I just have the texture map in the diffuse channel as a cubic map, with the default size settings, the same with the bump map in the bump channel.
  Reply With Quote
Old January 14th, 2001, 10:11 PM   #9
Grey
Guest
 
Grey's Avatar
 
Posts: n/a
Default

Thanks Arrrgman!

I'll play around and see if I can dupelicate it.

Already used your model in a composition of mine posted on the Star Trek render board...
  Reply With Quote
Old March 12th, 2001, 04:41 PM   #10
jason8472
Guest
 
jason8472's Avatar
 
Posts: n/a
Default

Man, just beautiful. Downing now. I was hoping i wouldnt be too late! lol

------------------
"Vulcans suck." quote by Jason8472

Jason8472's Homeworld Shipyard
Space: Above and Beyond Total Conversion for Homeworld
  Reply With Quote
Old March 12th, 2001, 08:03 PM   #11
Commodore-SirJohn
Larger than the
average starship
captain
 
Commodore-SirJohn's Avatar
 
Join Date: Jan 2001
Location: Aboard the USS Marshal Martz, NCC-78506
Posts: 346
Default

You can say that again!

Here's a little funny I did with it...



"Starfleet Air, Flight One, bound for Risa, now boarding at gate seventeen..."

------------------
John H. Harris

The man behind STAR TREK: Tales of the Marshal Martz
Commodore-SirJohn is offline   Reply With Quote
Old March 14th, 2001, 08:17 PM   #12
jason8472
Guest
 
jason8472's Avatar
 
Posts: n/a
Default

Now, that IS funny.

------------------
"Vulcans suck." quote by Jason8472

Jason8472's Homeworld Shipyard
Space: Above and Beyond Total Conversion for Homeworld
  Reply With Quote
Old March 15th, 2001, 01:01 AM   #13
Commodore-SirJohn
Larger than the
average starship
captain
 
Commodore-SirJohn's Avatar
 
Join Date: Jan 2001
Location: Aboard the USS Marshal Martz, NCC-78506
Posts: 346
Default

I was hoping to find one with a row of planes waiting for takeoff, but this one just screamed for it...

------------------
John H. Harris

The man behind STAR TREK: Tales of the Marshal Martz
Commodore-SirJohn is offline   Reply With Quote
Old March 18th, 2001, 02:50 PM   #14
DeltaFlyer
Guest
 
DeltaFlyer's Avatar
 
Posts: n/a
Default

ThX arrghman, ill learn a lot from this! *pssst, why dont u post it in (our)mesh realease*

------------------
Wasa deal? It was Dre!

Sincerly(not!),
DeltaFlyer
  Reply With Quote
Old March 18th, 2001, 03:50 PM   #15
Arrghman
Guest
 
Arrghman's Avatar
 
Posts: n/a
Default

Well, it IS 3 months old...

But fear not! A new and improved version comming soon!
  Reply With Quote
Old March 21st, 2001, 12:12 PM   #16
Russell Christiansen
Guest
 
Russell Christiansen's Avatar
 
Posts: n/a
Default

Can you do one of the shuttle blowing up?

Since so many shuttles bite the dust on Voyager...

heheheheehehehehe
  Reply With Quote

Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
star trek shuttle model smike Beyond Reality 12 November 18th, 2008 09:33 AM
TMP Shuttle sled Iczer Mesh Releases 0 May 27th, 2002 07:49 PM
Type 9 FEDERATION shuttle EBOLII Reference Requests and Submissions 1 December 4th, 2001 05:04 PM
Runabout, Type6 Shuttle Ryoken3D Reference Requests and Submissions 5 November 13th, 2001 11:16 AM
Type Ten Shuttle (Defiant) req Grey Reference Requests and Submissions 0 January 16th, 2001 01:05 PM






For Fans Of CGI/Digital Art


All times are GMT -7. The time now is 04:45 PM. Contact Us - 3D Gladiators - Archive - Privacy Statement - Top
Powered by: vBulletin Version 3.8.11 Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content and Graphics ©1999-2010 3DGladiators
The 3D Gladiators Forums are run by CGI/Digital Art fans, paid for by CGI/Digital Art fans, for the enjoyment of fellow CGI/Digital Art fans.



©1999-2005 3D Gladiators