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Old April 11th, 2011, 04:17 PM   #391
SGatton
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Default Re: New Member Welcome Thread

Hi, my name is Sean. I have visited this site off and on over the course of several years now, in its various conceptions. I use Studio Max 2011 currently, and have been modeling and/or rendering for a few years now. I don't do as much now as I use to because the Army keeps me too damned busy anymore.
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Old April 12th, 2011, 02:29 AM   #392
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Hi, my name is Sean. I have visited this site off and on over the course of several years now, in its various conceptions. I use Studio Max 2011 currently, and have been modeling and/or rendering for a few years now. I don't do as much now as I use to because the Army keeps me too damned busy anymore.
Hi Sean ,,,,, sounds of Irish background ..

welcome to 3DG.... we have a few members using Max ..... I am a Lightwave user myself

Good to have you
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Old May 9th, 2011, 04:56 AM   #393
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Hi all,

The name is Scatha and have recently started to get my feet wet in modelling, after having been an admin at artraiders.com for quite some time. My main app for the time being is Hexagon, as I currently am unable to afford anything else.
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Old May 9th, 2011, 08:55 AM   #394
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Default Re: New Member Welcome Thread

Welcome to the site.

Many of us understand not being able to afford anything else. I use freeware and open source software also as much as I can for the same reason. I've never tried Hexagon, though.
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Old May 9th, 2011, 09:10 AM   #395
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Default Re: New Member Welcome Thread

Welcome ... whatever you use is cool ... hope to see some art or models from you sometime in the future ......
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Old May 9th, 2011, 05:49 PM   #396
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Default Re: New Member Welcome Thread

Thanks Taranis,

I can post a link to my deviantart gallery, but that would not all be sci-fi related though. Let me see of this works: ...





My only model I have released so far is a collaboration, which you can see or get here:
http://www.ShareCG.com/v/42558/view/11/Poser/ScathaG11
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Old June 3rd, 2011, 01:06 AM   #397
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Hi, i'm Marco, live in Italy... i use lightwave and 3ds max... Thanks for all, and sorry for my bad english
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Old June 3rd, 2011, 02:39 AM   #398
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Thanks Taranis,

I can post a link to my deviantart gallery, but that would not all be sci-fi related though. Let me see of this works: ...




My only model I have released so far is a collaboration, which you can see or get here:
Cool .... if its cgi art related you can post it here .... and it does not have to be Sci Fi ..... open a new thread in "Beyond Reality" area if the work is completed

http://www.3dgladiators.net/forums/f...play.php?f=490

or if its a W I P . work in progress. open a new thread there
On The Horizon :
http://www.3dgladiators.net/forums/f...play.php?f=326
great work on the models and art..... you can load models here too if you want. top right side there is the download and Gallery area .
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Old June 3rd, 2011, 02:43 AM   #399
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Hi, i'm Marco, live in Italy... i use lightwave and 3ds max... Thanks for all, and sorry for my bad english
welcome . good to have you on board ...... don´t worry about the English


benvenuti
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Old June 9th, 2011, 08:11 AM   #400
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Hi there. I'm Vic (obviously), I've been a member for about seven months, but I've been lurking for much of that time.

It's about time I introduce myself, so just briefly, I'm a Computer Science graduate who started out with an interest in computer graphics, and then I had an assignment modelling with Blender. I had fun doing that, and then built up a model of the ship from Blake's 7.

That was 5 years ago. Last year, I did a course on Maya and Z-Brush. Didn't have much luck with Z-Brush, but quite enjoyed Maya - except for its wonderful little bugs. My project for that was a recreation of a Ziggurat, a massive ancient Mesopotamian religious monument. I was working part-time for a small regional TV station at the time. I'm still working there, full time for the moment. It's not as glamorous as it sounds!

Anyway, this year, I discovered Sculptris. After a few weeks playing with that, particularly sculpting a nose, I decided to try sculpting a human head. The model I chose is an actor from a TV show, but I won't name him or the show. While it's not finished (I haven't sculpted any hair), I think I've attached a picture. I'm hoping that someone reading this can identify him, because if you can, I've done at least a fairly good job. The only thing I'll give away is that he has blue eyes.

Assuming my upload worked, anybody recognise him?
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Old June 9th, 2011, 08:29 AM   #401
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Default Re: New Member Welcome Thread

First welcome aboard.

for the face .... er McCoy from Star Trek ??
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Old June 9th, 2011, 08:40 AM   #402
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First welcome aboard.

for the face .... er McCoy from Star Trek ??
Thanks!

Not McCoy, this TV show was from the early 80s, but he's also been in a few more recent shows.
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Old June 9th, 2011, 08:49 AM   #403
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I will give it some thought ........no time now .....

But I suggest that you start a thread in the "On The Horizon" section with the image.
just so that this thread is not tied up.

your work will get lost in this thread
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Old June 9th, 2011, 09:48 AM   #404
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New thread created in "On the Horizon" - thanks
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Old June 9th, 2011, 10:27 AM   #405
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New thread created in "On the Horizon" - thanks
thank you..... and it will be easier to find your own work later on as time passes
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Old June 9th, 2011, 11:11 AM   #406
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Default Re: New Member Welcome Thread

Welcome to the forums, darth victor. I see you're good with Sculptris, how are your lightsaber skills?
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Old July 14th, 2011, 10:43 AM   #407
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Hi,

I found this forum quite by accident when searching for Star Wars themed poser models. I go by the tag "Jabba" in my artwork. I've only recently started to consider doing sci-fi art instead of pin-ups all the time. Don't get me wrong, I love my pin-ups... maybe this will develop into sci-fi pin-ups - the ultimate in having my cake and eating it

I operate on a tight budget, so can't get too extravagant with the software I use... my main weapons of choice are DAZ Studio for main render with postwork done in Photoshop (I will occasionally paint from scratch in Photoshop, but vast majority start in DAZ first).

I've never done any mesh modelling, but I know a friend who has ZBrush, so who knows what the future might bring!
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Old July 14th, 2011, 10:49 AM   #408
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Default Re: New Member Welcome Thread

Welcome to the forums. Whether you found it by accident, were directed here or whatever, we're just glad you found it.

Sci-Fi pin-ups, eh? Those are cool. John Eaves does some cool Star Trek ones that he posts on his blog.

As for being on a budget, join the club. Most of us are. I use a much free and open source software as I can. BTW, if you like what ZBrush can do, check out Sculptris: http://www.pixologic.com/sculptris/ All you have to do is fill out a simple (free) registration form to download the software. I've been told that it's similar to ZBrush, though I've never used ZBrush, so I don't know for certain.
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Old July 14th, 2011, 11:11 AM   #409
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Welcome aboard .... look forward to seen some models and art in the future
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Old July 28th, 2011, 10:25 AM   #410
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I suppose I should post here and say hello.

Not new to 3D, just here. Mostly hang out at DA3D and DeviantART
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Old July 28th, 2011, 11:01 AM   #411
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welcome aboard

what are your programs of choice
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Old July 28th, 2011, 11:35 AM   #412
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DAZ Studio and LuxRender for rendering.

Everything else I have are just used as tools.
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Old July 28th, 2011, 11:46 AM   #413
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Default Re: New Member Welcome Thread

I hear you on that one. I use Wings3D for exactly one thing: the mirror modeler. I never do anything else with the program. I export meshes from trueSpace in .obj format, mirror them in Wings and save them as a .obj again and then import them back into trueSpace. That's my whole purpose for keeping Wings3D installed.

Welcome to the forums.
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Old July 29th, 2011, 12:04 AM   #414
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DAZ Studio and LuxRender for rendering.

Everything else I have are just used as tools.
Welcome!
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Old July 29th, 2011, 12:16 AM   #415
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Welcome!
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Old September 2nd, 2011, 10:01 AM   #416
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Heya everyone. Names Neo, and I am both a sci-fi addict, and a modeler and animator in a way. Well, more of an animator, though I am trying my hands out with modeling. Not only that, but I am a game designer in training, wanting to make my own games and such. Glad to be here and all.
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Old September 2nd, 2011, 10:45 AM   #417
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Welcome aboard.
Hope to see what you model in the future as modelling is more my area of interest.
as I am generally slow its all the time I have to give it and rendering is out the window.

what program do you use??
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Old September 2nd, 2011, 10:48 AM   #418
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For modeling I tend to use Wings 3D as its easier for me than things like Blender. First modeling program I learned to use at college, and I made a few things so far. Well, nothing complete, as its mainly things like heads for characters, and even so I haven't made a decent human yet. Though I am planning on training myself in that field, somehow.
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Old September 2nd, 2011, 12:32 PM   #419
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I tried wings years ago. never got the hang of it

I don´t know if there are any Wings 3D user here to help but I am looking forward to seen what you come up with
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Old September 2nd, 2011, 01:34 PM   #420
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Well it should be interesting. I've been planning on making models based on my own ideas for a sci-fi series, but I am getting there. I enjoy coming up with ideas for a sci-fi movie or game, game primarily. Like I said before, I enjoy writing as well, as I've been attempting my hand at a series that is my own, but this one has multiple crossovers. Either way, its fun stuff.
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