Hi!
G-Productions is:
Dimitrios Grigoriadis: Coder and admin.
Uwe Krickelberg (me): Storywriter and lead designer.
Stefan Lautner: 2d artist and mapper.
We begin to work on a tech demo for our engine, the BlueEngine. Its a full featured dx9 engine. The coder does so good work that the manufacturers of the dev tools offered to place a banner of them on our page and the coder is allowed to write an article for gamedev.net. Its an amateur project but, if possible, we want to sell it.
Now to the job. You have to do:
1. Create high- and lowpoly models for normal mapping use.
2. Create high detailed textures.
You have:
1. A lot of spare time
2. Experiences with projects (freeware, mods,...)
3. Impressive demo material (like characters, vehicles, textures)
4. Your home in germany.
We have:
1. A progessively technology.
2. An organized and motivated team with fresh ideas.
3. A participation for the case you stay with us to finnish the game and sell it to a publisher.
Any comments and applications to
schachtelhalm@web.de please! Dont repley to that post!
Thank you!