|
|
|
|
|
Notices |
ATTENTION NEW REGISTRANTS!!!Read THIS before registering! -------------------------------------
HAVEN'T BEEN HERE IN A WHILE?
Please check your email address and make sure it is up-to-date.
If you are on this list, you need to update. OR if you know someone on this list, please contact them and have them update.
THE LIST
Upon updating, please contact an Admin so we can remove you from the list.
Thanks.
|
On The Horizon Working on something? With a 2D or 3D app? Is it SF - Fantasy - Real world? Let's see it!
To post art for Battlestar Galactica, go to our sister site- Colonial Fleets |
|
|
|
|
|
|
|
|
|
|
|
|
February 5th, 2008, 04:56 PM
|
#1
|
Master Pilot
Join Date: Jun 2001
Location: Vancouver Canada
Posts: 324
|
Pain in the...
Here's something I made over the length of the day.
__________________
Common sense needs to be renamed to Rare almost non existent sense.
|
|
|
|
February 5th, 2008, 05:53 PM
|
#2
|
Completely FUBAR!
Join Date: Sep 2006
Location: Ingleside IL, USA
Posts: 915
|
hehe, cool! I thought it was a chest burster for a min. One day huh? man you work fast..
|
|
|
|
February 5th, 2008, 10:47 PM
|
#3
|
3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
|
Dude, that's cool. And in one day? That is fast.
|
|
|
|
February 5th, 2008, 10:54 PM
|
#4
|
Master Pilot
Join Date: Jun 2001
Location: Vancouver Canada
Posts: 324
|
Thank you Yup one day. It's really quite a simple mesh. ZBrush makes modeling intricate organic shapes fast and quite easy. I think in Lightwave it's about 480 polys. Once it's all meshed up in ZBrush it sits at 1,700,000 plus polys. That will be translated into a Displacemnt map a normal map and a bump map. and then reapplied in Lightwave to make the low poly look hi poly.
That will take almost as much time to finesse around as making the mesh.
I might try an Alien Drone next. That or a Predator.
__________________
Common sense needs to be renamed to Rare almost non existent sense.
|
|
|
|
February 6th, 2008, 08:03 AM
|
#5
|
TOS Gladiator Manager
Join Date: Nov 1999
Location: Seattle, WA
Posts: 2,069
|
Agree - very nice and for a days work.
__________________
3d Gladiators division
"That which does not kill me simply postpones the inevitable"
My Site
My Blog
|
|
|
|
February 6th, 2008, 11:04 AM
|
#6
|
3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
|
This reminds me of something, but I can't think of what. It's been bugging me. I might be thinking of a creature from a VG or something.
|
|
|
|
February 21st, 2008, 04:46 AM
|
#7
|
Guest
|
Awesome ZBrush work.... do you mind posting a shot of the low poly LWO mesh? It would be really interesting to see where this beastie evolved from.
Cheers! — Möe
|
|
|
|
February 21st, 2008, 06:19 AM
|
#8
|
Master Pilot
Join Date: Jun 2001
Location: Vancouver Canada
Posts: 324
|
There you go. That is the LWO as it stands at import into ZBrush.
__________________
Common sense needs to be renamed to Rare almost non existent sense.
|
|
|
|
February 21st, 2008, 08:15 AM
|
#9
|
Guest
|
Whoa! That's a pretty dense mesh. You've really bumped up the sub-division level when you brought it over to ZBrush. Good stuff.
Thank you! — Möe
|
|
|
|
February 21st, 2008, 08:17 AM
|
#10
|
Master Pilot
Join Date: Jun 2001
Location: Vancouver Canada
Posts: 324
|
This is the original mesh in LW.
__________________
Common sense needs to be renamed to Rare almost non existent sense.
|
|
|
|
February 21st, 2008, 09:44 AM
|
#11
|
Completely FUBAR!
Join Date: Sep 2006
Location: Ingleside IL, USA
Posts: 915
|
holy crap, it looks kinda like a... nevermind...
|
|
|
|
February 21st, 2008, 09:54 AM
|
#12
|
Master Pilot
Join Date: Jun 2001
Location: Vancouver Canada
Posts: 324
|
Tadpole
__________________
Common sense needs to be renamed to Rare almost non existent sense.
|
|
|
|
February 21st, 2008, 10:26 PM
|
#13
|
Completely FUBAR!
Join Date: Sep 2006
Location: Ingleside IL, USA
Posts: 915
|
yeah, yeah thats it... a tadPOLE....
|
|
|
|
March 29th, 2008, 09:19 PM
|
#14
|
Formerly "Warrior" The Last Starfighter Owner
Join Date: Jun 1999
Location: Rylos
Posts: 4,019
|
No wonder RIPley hates those things
__________________
"Don't worry, miss. I've got you." "You got me? Who's got you???" - from Superman- The Movie
"Some of you may die, but that is a sacrifice I am willing to make." - from Shrek
" If not for TOS, then there would be no Trek movies, TNG, DS9, Voyager or 'Enterprise'. "
"Legends never die... They just get new Captains."
"The art of scape goating interests me." - Dauntless
|
|
|
|
April 16th, 2008, 01:45 PM
|
#15
|
Shuttle Pilot
Join Date: Apr 2008
Location: USA
Posts: 6
|
Very well done
|
|
|
|
May 3rd, 2008, 09:57 PM
|
#16
|
Guest
|
Re: Pain in the...
Awesome
|
|
|
|
May 27th, 2008, 12:32 AM
|
#17
|
Guest
|
Re: Pain in the...
Nice work, and in one day i wish i could only be that good!
|
|
|
|
June 8th, 2008, 02:47 AM
|
#18
|
Guest
|
Re: Pain in the...
One day? I'm impressed! And damn fine mesh if you ask me!
|
|
|
|
June 8th, 2008, 11:07 AM
|
#19
|
Master Pilot
Join Date: Jun 2001
Location: Vancouver Canada
Posts: 324
|
Re: Pain in the...
Thank you but it's not a huge accomplishment when you use your base program and ZBrush.
Even though ZBrush is it's own program I think it is the best plugin for Lightwave that I've ever invested my money in.
It lets you build/sculpt at an insane pace.
I've seen far nicer looking work over the course of a day by other people.
Thanks again
__________________
Common sense needs to be renamed to Rare almost non existent sense.
|
|
|
|
June 8th, 2008, 02:29 PM
|
#20
|
Admin
Join Date: Aug 2004
Location: Dublin
Posts: 4,917
|
Re: Pain in the...
still scares the p**s out of me ..
|
|
|
|
June 8th, 2008, 02:33 PM
|
#21
|
Master Pilot
Join Date: Jun 2001
Location: Vancouver Canada
Posts: 324
|
Re: Pain in the...
Good then he's giving the desired effect!
__________________
Common sense needs to be renamed to Rare almost non existent sense.
|
|
|
|
June 8th, 2008, 02:45 PM
|
#22
|
Admin
Join Date: Aug 2004
Location: Dublin
Posts: 4,917
|
Re: Pain in the...
yea .. but ,, but its causing havoc .. might get a shock some time if I accentually enter this thread ..
|
|
|
|
June 8th, 2008, 08:15 PM
|
#23
|
3DG Forum Moderator
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
|
Re: Pain in the...
Quote:
Originally Posted by mikala
Thank you but it's not a huge accomplishment when you use your base program and ZBrush.
Even though ZBrush is it's own program I think it is the best plugin for Lightwave that I've ever invested my money in.
It lets you build/sculpt at an insane pace.
I've seen far nicer looking work over the course of a day by other people.
Thanks again
|
I wouldn't say it's not a huge accomplishment. I've never used Zbrush (heard nice things about it, though) but I'm sure there are people who don't have that kind of success with it. Sometimes stuff seems like it ain't no thing to you but to others it's mind boggling.
|
|
|
|
June 8th, 2008, 08:47 PM
|
#24
|
Master Pilot
Join Date: Jun 2001
Location: Vancouver Canada
Posts: 324
|
Re: Pain in the...
I just wish sometimes I was closer to people so I could show them at a sitdown just how quick you can get things done. I appreciate the kind words though.
__________________
Common sense needs to be renamed to Rare almost non existent sense.
|
|
|
|
June 18th, 2008, 06:30 AM
|
#25
|
Guest
|
Re: Pain in the...
I've never seen Zbrush in action, so I have no idea how it works and such. If it's anything anything like Paint Deformation (3ds Max), then I can see how you can quickly paint details like that into a mesh.
|
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Similar Threads
|
Thread |
Thread Starter |
Forum |
Replies |
Last Post |
Bar Wench
|
p.s. Cargile |
General Discussions |
1 |
November 22nd, 2004 10:11 PM |
Preview of my Highlander fanfic.
|
BigBoyT |
General Discussions |
0 |
August 15th, 2002 03:06 AM |
|
|
|
|
|
|
For Fans Of CGI/Digital Art
|
|
|