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Old January 31st, 2011, 12:18 AM   #1
The Animaniac
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Default Battle at Vulcan

First Shot 2011, a Scene from the New Film, Models by Nightfever and Ricky "Madman" Wallace, hope you like it! Like always Cinema 4D,ParticleIllusion and Photoshop.
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Old January 31st, 2011, 12:20 AM   #2
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Default Re: Battle at Vulcan

sweet . its great to see some close action shots
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Old January 31st, 2011, 12:25 AM   #3
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Default Re: Battle at Vulcan

Very nicely done. There's lots of action and bits and pieces of ships to find. I like it.
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Old January 31st, 2011, 12:43 AM   #4
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Default Re: Battle at Vulcan

Beautiful work there! How did you get the fragmentation of the ships? I can see where they are burnt as well. Great work! I am going to enjoy this forum- hope to learn as well!

Eric

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First Shot 2011, a Scene from the New Film, Models by Nightfever and Ricky "Madman" Wallace, hope you like it! Like always Cinema 4D,ParticleIllusion and Photoshop.
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Old January 31st, 2011, 12:47 AM   #5
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Beautiful work there! How did you get the fragmentation of the ships? I can see where they are burnt as well. Great work! I am going to enjoy this forum- hope to learn as well!

Eric
I would not mind a few tips and tricks from Animaniac myself
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Old January 31st, 2011, 02:35 AM   #6
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Default Re: Battle at Vulcan

Very cool indeed!
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Old January 31st, 2011, 04:01 AM   #7
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Default Re: Battle at Vulcan

Thanks Guys! Its not complicated, bool away the missing Parts and set the Decks inside the Saucer or whatever and fill some Structures to the
Walls etc.., The small Fragments are made from booled Objects from the Ship combinied with the Explosion-Tool in Cinema 4D, rendered in several Layers composed and Motion-Blured in Photoshop,thats it.
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File Type: jpg Mayflower Wreck - by Madman and the Animaniac.jpg (303.5 KB, 14 views)
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Old January 31st, 2011, 04:23 AM   #8
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Default Re: Battle at Vulcan

very effective ....
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Old January 31st, 2011, 04:55 AM   #9
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Default Re: Battle at Vulcan

Any tutorials around that would cover that in PS
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Old January 31st, 2011, 08:46 PM   #10
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Default Re: Battle at Vulcan

Hi Animaniac

Brilliant work!

I use LW but the principle should be similar- not sure what you mean by "set the decks inside the saucer." I had an old LW "explode object" plug in-but that was several versions ago (LW 6.5)- now using LW (Mac) 9.6.1 64 bit Beta.

Did you make some jagged object to form Boolean subtractions? I might be able to do that!

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Thanks Guys! Its not complicated, bool away the missing Parts and set the Decks inside the Saucer or whatever and fill some Structures to the
Walls etc.., The small Fragments are made from booled Objects from the Ship combinied with the Explosion-Tool in Cinema 4D, rendered in several Layers composed and Motion-Blured in Photoshop,thats it.
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Old February 1st, 2011, 04:39 PM   #11
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Excellent work... very ingenious....
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Old February 1st, 2011, 04:52 PM   #12
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Default Re: Battle at Vulcan

I dare Animaniac to make a Pre-TOS version, a TOS version, a movie era version, a TNG version, a DS9 version, a Voyager version, a S:AaB version, a "V" version, a Space: 1999 version, a Firefly version, an Earth2 version, a .... ok. I'll stop
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Old February 2nd, 2011, 02:14 AM   #13
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Default Re: Battle at Vulcan

what about a SpongeBob version ..


(Runs quickly for the exit)
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