Go Back   3D Gladiators Forums > CREATIVE BRAINS > Beyond Reality
Notices
Beyond Reality No matter what the subject - be it Sci-Fi - Fantasy or Real Life / 3D - 2D or web design - this is the place to post your finished artwork for review by the forum members!
To post art for Battlestar Galactica, go to our sister site- Colonial Fleets

Reply

 
Thread Tools
Old November 24th, 2008, 03:46 PM   #1
darkwing_duck1a
Guest
 
darkwing_duck1a's Avatar
 
Posts: n/a
Default Let's visit the 25th century, Buck Rogers style...

A challenge from a friend led to these...
Attached Images
File Type: jpg 3f.jpg (70.8 KB, 14 views)
File Type: jpg Searcher.jpg (111.1 KB, 20 views)
File Type: jpg Searcher2.jpg (111.1 KB, 12 views)
File Type: jpg Searcher3.jpg (104.0 KB, 11 views)
File Type: jpg 1222.jpg (246.7 KB, 15 views)
  Reply With Quote
Old November 24th, 2008, 05:11 PM   #2
Darrell Lawrence
Formerly "Warrior"
The Last Starfighter
Owner
 
Darrell Lawrence's Avatar
 

Join Date: Jun 1999
Location: Rylos
Posts: 4,019
Default Re: Let's visit the 25th century, Buck Rogers style...

BOO-YA!!!
__________________
"Don't worry, miss. I've got you." "You got me? Who's got you???" - from Superman- The Movie
"Some of you may die, but that is a sacrifice I am willing to make." - from Shrek
" If not for TOS, then there would be no Trek movies, TNG, DS9, Voyager or 'Enterprise'. "
"Legends never die... They just get new Captains."
"The art of scape goating interests me." - Dauntless
Darrell Lawrence is offline   Reply With Quote
Old November 24th, 2008, 05:26 PM   #3
darkwing_duck1a
Guest
 
darkwing_duck1a's Avatar
 
Posts: n/a
Default Re: Let's visit the 25th century, Buck Rogers style...

I take it you approve?

Seriously, thanks for the enthusiastic endorsement...probably the most visceral response I've ever gotten!
  Reply With Quote
Old November 24th, 2008, 10:10 PM   #4
Darrell Lawrence
Formerly "Warrior"
The Last Starfighter
Owner
 
Darrell Lawrence's Avatar
 

Join Date: Jun 1999
Location: Rylos
Posts: 4,019
Default Re: Let's visit the 25th century, Buck Rogers style...

Yup. I likey
__________________
"Don't worry, miss. I've got you." "You got me? Who's got you???" - from Superman- The Movie
"Some of you may die, but that is a sacrifice I am willing to make." - from Shrek
" If not for TOS, then there would be no Trek movies, TNG, DS9, Voyager or 'Enterprise'. "
"Legends never die... They just get new Captains."
"The art of scape goating interests me." - Dauntless
Darrell Lawrence is offline   Reply With Quote
Old November 24th, 2008, 10:58 PM   #5
darkwing_duck1a
Guest
 
darkwing_duck1a's Avatar
 
Posts: n/a
Default Re: Let's visit the 25th century, Buck Rogers style...

More:
Attached Images
File Type: jpg hatchet1.JPG (194.0 KB, 11 views)
File Type: jpg Hawk1a.jpg (125.3 KB, 14 views)
  Reply With Quote
Old November 25th, 2008, 01:29 PM   #6
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,916
Default Re: Let's visit the 25th century, Buck Rogers style...

excellent work mate ..
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old November 25th, 2008, 02:02 PM   #7
darkwing_duck1a
Guest
 
darkwing_duck1a's Avatar
 
Posts: n/a
Default Re: Let's visit the 25th century, Buck Rogers style...

Unfortunately, that's about as far as it's going to go...I absolutely am NOT going to attempt the Draconia. My poor computer would melt down even if I could get the parts to work for it.

Sometime down the line I MIGHT try Zad-1 and her Shark fighters (from "Flight of the WarWitch"), but it's low priority right now...
  Reply With Quote
Old November 25th, 2008, 02:18 PM   #8
Darrell Lawrence
Formerly "Warrior"
The Last Starfighter
Owner
 
Darrell Lawrence's Avatar
 

Join Date: Jun 1999
Location: Rylos
Posts: 4,019
Default Re: Let's visit the 25th century, Buck Rogers style...

Ooooh! Hawk's ship too! Wowzers!
__________________
"Don't worry, miss. I've got you." "You got me? Who's got you???" - from Superman- The Movie
"Some of you may die, but that is a sacrifice I am willing to make." - from Shrek
" If not for TOS, then there would be no Trek movies, TNG, DS9, Voyager or 'Enterprise'. "
"Legends never die... They just get new Captains."
"The art of scape goating interests me." - Dauntless
Darrell Lawrence is offline   Reply With Quote
Old November 27th, 2008, 04:19 AM   #9
skyhawk223
Flight Instructor
 
skyhawk223's Avatar
 
Join Date: Nov 2000
Location: NY, NY
Posts: 2,216
Default Re: Let's visit the 25th century, Buck Rogers style...

Nice work. Looks like you spent a lot of time on the textures.
skyhawk223 is offline   Reply With Quote
Old November 27th, 2008, 05:44 AM   #10
darkwing_duck1a
Guest
 
darkwing_duck1a's Avatar
 
Posts: n/a
Default Re: Let's visit the 25th century, Buck Rogers style...

Not going to accept undeserved credit. The textures are generic ones that come with the DOGA program. The only parameters under my control were the size (how "big" the details were), the orientation (which "direction" the textures lay on the primitives), and whether or not to make them "color" maps (flat appearing) or "bump" maps (3d effect)...

Thanks for the kudoes though!
  Reply With Quote
Old November 27th, 2008, 10:00 AM   #11
evil_genius_180
3DG Forum Moderator
 
evil_genius_180's Avatar
 
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
Default Re: Let's visit the 25th century, Buck Rogers style...

Did you bump map the textures or do they just look like they are?

Great work on the models. I bet they'd animate really quickly because they're not polygon killers.
evil_genius_180 is offline   Reply With Quote
Old November 27th, 2008, 05:39 PM   #12
darkwing_duck1a
Guest
 
darkwing_duck1a's Avatar
 
Posts: n/a
Default Re: Let's visit the 25th century, Buck Rogers style...

Let me make sure we are both talking about the same thing.

In DOGA, the models are entirely made of basic shapes (I think you guys call them "primitives"), along with some pre-designed more complicated shapes. NONE of them have any panel lines or detailing etched into them...they are smooth surfaced.

When I set a texture as a color map, it paints simulated detailing on the primitives, making it look like I've put in panel lines and greebles, etc.

If I set the texture as a color map, the panel lines and such are present, but look a little "flat". "Bump" mapping the texture adds simulated shadows to places on the texture giving it the illusion of "depth". It also seems to alter the way light hits the model adding to the illusion by having the light treat the detailing as if it WERE modeled.

As for animation, I suppose that they would. DOGA has a simple "animator" built in, but you have to have the registered version to access it and I can't afford it. I know some modelers have told me they have used DOGA for assembling primitives for a base model, then exported the product to a more sophisticated program for editing and finishing.

Last edited by darkwing_duck1a; November 27th, 2008 at 05:56 PM..
  Reply With Quote
Old November 27th, 2008, 10:54 PM   #13
evil_genius_180
3DG Forum Moderator
 
evil_genius_180's Avatar
 
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
Default Re: Let's visit the 25th century, Buck Rogers style...

Quote:
Originally Posted by darkwing_duck1a View Post
When I set a texture as a color map, it paints simulated detailing on the primitives, making it look like I've put in panel lines and greebles, etc.

If I set the texture as a color map, the panel lines and such are present, but look a little "flat". "Bump" mapping the texture adds simulated shadows to places on the texture giving it the illusion of "depth". It also seems to alter the way light hits the model adding to the illusion by having the light treat the detailing as if it WERE modeled.
Yeah, that was what I was talking about. I figured you added the bump maps because the textures look 3D (though some textures are made to look 3D even without bump mapping.)

Quote:
Originally Posted by darkwing_duck1a View Post
As for animation, I suppose that they would. DOGA has a simple "animator" built in, but you have to have the registered version to access it and I can't afford it. I know some modelers have told me they have used DOGA for assembling primitives for a base model, then exported the product to a more sophisticated program for editing and finishing.
It's too bad that you have to pay for the animator. There are some free rendering programs but I don't know if they can do animation.
evil_genius_180 is offline   Reply With Quote
Old December 17th, 2008, 03:24 PM   #14
dilbertman
Guest
 
dilbertman's Avatar
 
Posts: n/a
Default Re: Let's visit the 25th century, Buck Rogers style...

Nice stuff. Boy it's been a long time from my last visit. Will try to do something about in the new year.

Jim
  Reply With Quote
Old December 17th, 2008, 11:10 PM   #15
Fretslayer
Guest
 
Fretslayer's Avatar
 
Posts: n/a
Default Re: Let's visit the 25th century, Buck Rogers style...

Low poly ships are great for fleet shots or massive battles where you need a bunch of ships fighting in the background.

Nice work and like EG said, I'll bet they render/animate really fast.
  Reply With Quote
Old December 18th, 2008, 01:18 AM   #16
darkwing_duck1a
Guest
 
darkwing_duck1a's Avatar
 
Posts: n/a
Default Re: Let's visit the 25th century, Buck Rogers style...

My stills using the DOGA renderer take about 2-4 minutes for a 1-3 subjects on a detailed background. A SUPER detaled background or more subjects can take up to 7-10 minutes (~2gig processor and ~370M RAM). Multiple angle lighting can up that time 2-3 minutes.

Largest pic I ever rendered was 1200x800, 12 objects (ships) on a plain starfield background and took ~13minutes to render.
  Reply With Quote
Old December 18th, 2008, 01:25 AM   #17
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,916
Default Re: Let's visit the 25th century, Buck Rogers style...

not bad render time .. most of my rendering takes 20 min plus .. but I have in the past rendered one image for 3 hours
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old December 18th, 2008, 01:50 AM   #18
darkwing_duck1a
Guest
 
darkwing_duck1a's Avatar
 
Posts: n/a
Default Re: Let's visit the 25th century, Buck Rogers style...

What kind'a artillery you shootin those renders with?

I suspect one of YOUR meshes would take me all night for one render!
  Reply With Quote
Old December 18th, 2008, 02:04 AM   #19
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,916
Default Re: Let's visit the 25th century, Buck Rogers style...

Lightwave8.3 .. .
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote

Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Buck Rogers in the 25th Century ART gmd3d Beyond Reality 5 September 19th, 2019 09:14 PM
Buck Roger's Redux gmd3d Beyond Reality 17 February 26th, 2014 03:35 AM
Thunder fighter (Buck Rogers 25th) gmd3d On The Horizon 139 August 23rd, 2008 02:33 AM
Buck Rogers Cockpit and Hawk screen caps wizardofflight Reference Requests and Submissions 2 July 9th, 2003 07:49 AM
Buck Rogers: Flight of the War Witch Starship Reference Requests and Submissions 2 April 11th, 2003 08:47 PM






For Fans Of CGI/Digital Art


All times are GMT -7. The time now is 02:18 AM. Contact Us - 3D Gladiators - Archive - Privacy Statement - Top
Powered by: vBulletin Version 3.8.11 Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content and Graphics ©1999-2010 3DGladiators
The 3D Gladiators Forums are run by CGI/Digital Art fans, paid for by CGI/Digital Art fans, for the enjoyment of fellow CGI/Digital Art fans.



©1999-2005 3D Gladiators