Welcome to the Tutorials Section of ap3d.com
This is a constantly evolving area, with a number of
tutorial series for your viewing pleasure.
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This set of tutorials will take you through
a whole range of techniques and tips to
help you get your computer-generated space
scenes looking their best.
Included in this tutorial set are instructions
for building a decent starfield, a nice
technique for painting nebulae, various
methods for adding detail to your objects
with geometry and texture, and a look
at lighting for your scenes.
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This long-running tutorial series takes
you step-by-step through the processes
involved in building your own version
of the Whitestar from Babylon
5, using spline-modelling techniques
in Lightwave Modeler.
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This short tutorial gives you an insight
into how to create the half-shaded, half-wireframe
images that appear throughout this site.
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These tutorials are fairly graphics-intensive, and
some may not display correctly at display resolutions
less than 1024x768.
For users with smaller display resolutions, you may
want to view the tutorials without the ap3d.com surround.
To do this, click here.
To restore the surrounding frameset, click here.
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