Go Back   3D Gladiators Forums > CREATIVE BRAINS > On The Horizon
Notices
On The Horizon Working on something? With a 2D or 3D app? Is it SF - Fantasy - Real world? Let's see it!
To post art for Battlestar Galactica, go to our sister site- Colonial Fleets

Reply

 
Thread Tools
Old November 14th, 2006, 07:22 PM   #1
ghoyle1
Master Pilot
 
ghoyle1's Avatar
 
Join Date: Jul 2004
Location: Dallas, TX
Posts: 111
Default Indulging my inner Trekkie

Here are some pics of my pre-TOS Trek ship WIP.
Attached Images
File Type: jpg 20061112-1.jpg (40.9 KB, 12 views)
File Type: jpg 20061112-3.jpg (41.5 KB, 10 views)
File Type: jpg 20061112-4.jpg (35.1 KB, 5 views)
ghoyle1 is offline   Reply With Quote
Old November 14th, 2006, 07:23 PM   #2
ghoyle1
Master Pilot
 
ghoyle1's Avatar
 
Join Date: Jul 2004
Location: Dallas, TX
Posts: 111
Default

Here's another:
Attached Images
File Type: jpg 20061112.jpg (30.1 KB, 4 views)
ghoyle1 is offline   Reply With Quote
Old November 14th, 2006, 07:25 PM   #3
ghoyle1
Master Pilot
 
ghoyle1's Avatar
 
Join Date: Jul 2004
Location: Dallas, TX
Posts: 111
Default

Yet more pix, after some mods:
Attached Images
File Type: jpg 20061112-5.jpg (100.0 KB, 4 views)
File Type: jpg 20061112-6.jpg (106.6 KB, 5 views)
File Type: jpg 20061112-7.jpg (92.7 KB, 4 views)
ghoyle1 is offline   Reply With Quote
Old November 14th, 2006, 07:26 PM   #4
ghoyle1
Master Pilot
 
ghoyle1's Avatar
 
Join Date: Jul 2004
Location: Dallas, TX
Posts: 111
Default

More:
Attached Images
File Type: jpg 20061112-8.jpg (104.9 KB, 8 views)
File Type: jpg 20061112-9.jpg (101.3 KB, 3 views)
File Type: jpg 20061112-10.jpg (102.0 KB, 5 views)
ghoyle1 is offline   Reply With Quote
Old November 14th, 2006, 07:27 PM   #5
ghoyle1
Master Pilot
 
ghoyle1's Avatar
 
Join Date: Jul 2004
Location: Dallas, TX
Posts: 111
Default

A few more tweaks
Attached Images
File Type: jpg 20061112-11.jpg (105.6 KB, 6 views)
File Type: jpg 20061112-12.jpg (92.8 KB, 6 views)
File Type: jpg 20061112-13.jpg (107.4 KB, 5 views)
ghoyle1 is offline   Reply With Quote
Old November 14th, 2006, 07:28 PM   #6
ghoyle1
Master Pilot
 
ghoyle1's Avatar
 
Join Date: Jul 2004
Location: Dallas, TX
Posts: 111
Default

Hope I'm not boring anybody
Attached Images
File Type: jpg 20061112-14.jpg (99.8 KB, 7 views)
ghoyle1 is offline   Reply With Quote
Old November 14th, 2006, 10:27 PM   #7
Lee
Completely FUBAR!
 
Lee's Avatar
 
Join Date: Sep 2006
Location: Ingleside IL, USA
Posts: 915
Default

wow, thats a nice job.
__________________
Your just jeaslous because the voices only talk to ME!
FUBAR aint a word, its a state of MIND!

Support the Network: 3D Scifi | Framevoid | Scifi'ers Anonymous | Ejected Core |Wolf Den Productions
Lee is offline   Reply With Quote
Old November 15th, 2006, 02:17 AM   #8
gmd3d
Admin
 
gmd3d's Avatar
 
Join Date: Aug 2004
Location: Dublin
Posts: 4,918
Default

VERY NICE JOB.. love the comparison with the Connie ..
__________________
My Blog

Handy Links
To find the program or knowledge to help your project use the links below!

Tutorial Section

Free 3D Programs

Free 2D Programs

Paid: Professional Programs
gmd3d is offline   Reply With Quote
Old November 15th, 2006, 11:56 AM   #9
morganzacd5p
Guest
 
morganzacd5p's Avatar
 
Posts: n/a
Default

Remindes me a little of the old Akula class. Always loved those. Great work so far.
  Reply With Quote
Old November 15th, 2006, 09:39 PM   #10
evil_genius_180
3DG Forum Moderator
 
evil_genius_180's Avatar
 
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
Default

Quote:
Originally Posted by ghoyle1
Hope I'm not boring anybody
If anyone here is bored by a cool scifi WIP or art, they really shouldn't be posting on a scifi art forum.

Awesome work on the ship so far. I always like these pre-TOS designs and this one is really nice because it shows a transition between the Daedalus-class and the Constitution-class.
__________________
My Blog is Here
evil_genius_180 is offline   Reply With Quote
Old November 16th, 2006, 08:26 AM   #11
Guyver
Guest
 
Guyver's Avatar
 
Posts: n/a
Default

I'm not a fan of ToS ships normally, but this one is very very well done...

I'm oficially a fan man, great job.
  Reply With Quote
Old November 17th, 2006, 05:41 PM   #12
KDoug
Shuttle Pilot
 
KDoug's Avatar
 
Join Date: Nov 2006
Location: Earth
Posts: 10
Default

Very nice work! I like how you've got a lot of symmetry in the ship, which makes it more believable. My only suggestion would be that the nacelles should be rotated so that the blue glowy parts are facing each other between the two nacelles. Or, at least, I read that was one of Andrew Probert's notions in the way they worked.
__________________
KDoug
KDoug is offline   Reply With Quote
Old November 18th, 2006, 09:29 AM   #13
ghoyle1
Master Pilot
 
ghoyle1's Avatar
 
Join Date: Jul 2004
Location: Dallas, TX
Posts: 111
Default

That's something I considered, though I don't think that's specifically in Probert's specifications; he does say that each nacelle should have at least a 50% line of sight of each other, though. I went with the design I did beccause I like having the blue glow showing on each side of the nacelle; also, it saves me the trouble of having to learn how to put the stupid red stripe symbol on each side of the nacelle, which is defeating me at the moment. (I'm still pretty much a newbie at Cinema 4D, so any advice on that subject would be of great assistance to me.)
ghoyle1 is offline   Reply With Quote
Old November 18th, 2006, 09:39 AM   #14
KDoug
Shuttle Pilot
 
KDoug's Avatar
 
Join Date: Nov 2006
Location: Earth
Posts: 10
Default

I can't help you there, unfortunately! I'm afraid I'm way more of a newbie than you are, and that's just with 3-D modeling in general, much less Cinema 4D.
__________________
KDoug
KDoug is offline   Reply With Quote
Old November 18th, 2006, 10:13 AM   #15
evil_genius_180
3DG Forum Moderator
 
evil_genius_180's Avatar
 
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
Default

I know someone around here who knows something about Cinema 4D.
__________________
My Blog is Here
evil_genius_180 is offline   Reply With Quote
Old November 18th, 2006, 01:08 PM   #16
morganzacd5p
Guest
 
morganzacd5p's Avatar
 
Posts: n/a
Default

WHAT!?!


Um... If you can send me a pict showing tharea your trying to get that red stripe on I can show you how...

And as for that line of site thing... The Akula is a canon design and it had no site what so ever. It was set up just as you have it. Keep it.
  Reply With Quote
Old November 18th, 2006, 03:23 PM   #17
evil_genius_180
3DG Forum Moderator
 
evil_genius_180's Avatar
 
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
Default

It's about time you took notice of this. You, of course, were to whom I was referring.
__________________
My Blog is Here
evil_genius_180 is offline   Reply With Quote
Old November 18th, 2006, 04:26 PM   #18
morganzacd5p
Guest
 
morganzacd5p's Avatar
 
Posts: n/a
Default

I noticed... I noticed. I was one of the first three to comment on this project.

Besides, I didnt know i was on-call.
  Reply With Quote
Old November 18th, 2006, 04:57 PM   #19
evil_genius_180
3DG Forum Moderator
 
evil_genius_180's Avatar
 
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
Default

*voice comes over the loud speaker.*

"Paging Dr. morganzacd5p. Repeat, paging Dr. morganzacd5p"
__________________
My Blog is Here
evil_genius_180 is offline   Reply With Quote
Old November 18th, 2006, 05:51 PM   #20
morganzacd5p
Guest
 
morganzacd5p's Avatar
 
Posts: n/a
Default

(to intern/med student) Go take care of this ... Ill be on the back nine
  Reply With Quote
Old November 19th, 2006, 12:17 AM   #21
ghoyle1
Master Pilot
 
ghoyle1's Avatar
 
Join Date: Jul 2004
Location: Dallas, TX
Posts: 111
Default

This is similar to what I was trying to put on the nacelle cylinder. They're from the Miranda model I got off of Star Trek Australia awhile back, but I don't know who created it.
Attached Images
File Type: jpg nac_l.jpg (6.3 KB, 5 views)
File Type: jpg nac_r.jpg (6.4 KB, 3 views)
ghoyle1 is offline   Reply With Quote
Old November 19th, 2006, 12:14 PM   #22
evil_genius_180
3DG Forum Moderator
 
evil_genius_180's Avatar
 
Join Date: Apr 2006
Location: Ohio
Posts: 5,768
Default

That model was by Tachy (Cyrille Lefevre) He made a bunch of meshes a while back at www.scifi-art.com including that Miranda.
__________________
My Blog is Here
evil_genius_180 is offline   Reply With Quote
Old November 19th, 2006, 08:45 PM   #23
morganzacd5p
Guest
 
morganzacd5p's Avatar
 
Posts: n/a
Default

Ghoyle1... Do you have bodypaint or just Cinema?
  Reply With Quote
Old November 20th, 2006, 08:31 PM   #24
ghoyle1
Master Pilot
 
ghoyle1's Avatar
 
Join Date: Jul 2004
Location: Dallas, TX
Posts: 111
Default

Just Cinema.
ghoyle1 is offline   Reply With Quote
Old November 20th, 2006, 10:25 PM   #25
morganzacd5p
Guest
 
morganzacd5p's Avatar
 
Posts: n/a
Default

should be an easy few steps.

First you will need the color print of the logo and a black and white alpha map of it. White for what you want to show black for whats to go. gota be same demensions and everything.

Now create a new material in cinema and add in the two picts you have. (obveosly under color and alpha) Alpha' s a little funky. If it doesnt work at first click that soft or invert boxes under the alpha page. I cant remember which. (not at my animation computer right now.) Also create a plane solid color to be the hull plating. Or something more detailed if you want.

Next take the object that you have for the nacell hull and click and drag the hull texture onto it, then the logo. Now under the objects window, select the hull texture that you just placed. This should give you an atributes window somewhere on your work layout. Play with that till you get the effect you want (cylindrical, cubic, shrinkwrap, ect). Then select the logo texture in the objects menu. Under its attributes you first want to deactivate the "Tile" box. We want just one of these. Then, if your mesh is clean enough, I recomend setting the wrap type to UV Mapping. If tis looks funky, try selecting all the poygons of the object and go align normals. If it still looks bad, try using Cubic insted of UV Mapping.

I know this looks long, but its really about 5 of 6 clicks and drags. If your still having trouble PM Me and Ill get you images of the process 24 hours from now.

By the way, I did this on a computer hooked to a TV so I cant see squat. Excuse any typing errors.
  Reply With Quote
Old November 22nd, 2006, 04:23 PM   #26
ghoyle1
Master Pilot
 
ghoyle1's Avatar
 
Join Date: Jul 2004
Location: Dallas, TX
Posts: 111
Default

Thanks, Morgan! I'll try this out ASAP.

Guy
ghoyle1 is offline   Reply With Quote
Old December 3rd, 2006, 06:08 PM   #27
ghoyle1
Master Pilot
 
ghoyle1's Avatar
 
Join Date: Jul 2004
Location: Dallas, TX
Posts: 111
Default

I played around with this design all weekend, and made a whole slew of little changes.
Attached Images
File Type: jpg 20061203-1.jpg (32.4 KB, 2 views)
File Type: jpg 20061203-2.jpg (40.3 KB, 3 views)
File Type: jpg 20061203-3.jpg (42.4 KB, 2 views)
ghoyle1 is offline   Reply With Quote
Old December 3rd, 2006, 06:12 PM   #28
ghoyle1
Master Pilot
 
ghoyle1's Avatar
 
Join Date: Jul 2004
Location: Dallas, TX
Posts: 111
Default

I messed around with the saucer, turning it around so the wedge-shaped section was facing the back again. The impulse engines were scrapped and redesigned; I'm still not sure I like them, but I can live with them for now. I need to hone my meshworking skills (I mainly use primitives, with a bit of tweaking).
Attached Images
File Type: jpg 20061203-4.jpg (35.0 KB, 3 views)
File Type: jpg 20061203-5.jpg (39.1 KB, 4 views)
File Type: jpg 20061203-6.jpg (40.2 KB, 3 views)
ghoyle1 is offline   Reply With Quote
Old December 3rd, 2006, 06:16 PM   #29
ghoyle1
Master Pilot
 
ghoyle1's Avatar
 
Join Date: Jul 2004
Location: Dallas, TX
Posts: 111
Default

I'm happy with the way the warp tube glow worked out, as did the bussard glow (I may work on a spinner sometime, but I think it looks pretty without it). I'm also happy with the lights on the implse engines, but my favorite is the pearly white sensor dome.
Attached Images
File Type: jpg 20061203-aft.jpg (27.6 KB, 3 views)
File Type: jpg 20061203-fore.jpg (26.6 KB, 3 views)
File Type: jpg 20061203-bot.jpg (24.6 KB, 2 views)
ghoyle1 is offline   Reply With Quote
Old December 3rd, 2006, 06:19 PM   #30
ghoyle1
Master Pilot
 
ghoyle1's Avatar
 
Join Date: Jul 2004
Location: Dallas, TX
Posts: 111
Default

Well, this has come a long way from its ignominious beginnings. I'll probably take another breather before I work on it again. Thanks for your comments!

Guy
Attached Images
File Type: jpg 20061203-port.jpg (30.3 KB, 2 views)
File Type: jpg 20061203-starbord.jpg (28.7 KB, 3 views)
File Type: jpg 20061203-top.jpg (24.6 KB, 3 views)
ghoyle1 is offline   Reply With Quote

Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Confessions of an Old Trekker (Or Trekkie) DrMcQuark Viewer On! 2 September 17th, 2008 05:45 AM
Indulging My Inner Trekkie Yet Again ghoyle1 On The Horizon 15 November 29th, 2006 06:50 PM






For Fans Of CGI/Digital Art


All times are GMT -7. The time now is 09:29 AM. Contact Us - 3D Gladiators - Archive - Privacy Statement - Top
Powered by: vBulletin Version 3.8.11 Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content and Graphics ©1999-2010 3DGladiators
The 3D Gladiators Forums are run by CGI/Digital Art fans, paid for by CGI/Digital Art fans, for the enjoyment of fellow CGI/Digital Art fans.



©1999-2005 3D Gladiators